Christmas saviours: testing five new party video games … at an actual party
Keeping everyone entertained during the festive season can be difficult. When tensions are high and patience and sobriety are in shorty supply communal video games could be the answer
March 2023
How a video game has revolutionised the way farmers are buying tractors
Farming Simulator lets customers test out new trailers, balers and other machinery before buying the real thing
July 2021
Dell pulls energy-hungry gaming PCs in six US states after failing efficiency rules
Manufacturer halts shipments of some Alienware Aurora R10 and R12 PCs because they use so much energy they breach state standards
November 2015
Hearthstone: could cash prizes have a role in its future?
Activision CEO Bobby Kotick on the King deal: 'We have an audience of 500 million'
September 2015
Goodbye Angry Birds – Rovio takes on Candy Crush, but not in the way you think
The Finnish casual gaming giant is tackling the match-three genre with its latest title, but you won’t be catapulting anything at naughty piggies
August 2014
King Digital struggles following drop in popularity of Candy Crush game
Company shares lose almost a quarter of their value as Candy Crush is no longer a top 10 download
June 2014
Spacepants: App store's hit game was made by 12-year-old
Games week
How Candy Crush gets you hooked - six addictive tricks
May 2014
Moshi Monsters creators launch mobile game World of Warriors
My favourite waste of time: why Candy Crush and Angry Birds are so compulsive
January 2014
Candy Crush Saga boss says sorry for cloning, but defends trademark filings
Candy crushed: a lawyer's view on King v Stoic
August 2013
Australia culture blog
Ten of the best Australian indie video games
Small teams of dedicated designers are doing things their own way. Here are some of their strangest and best creations
August 2012
Games blog
Sony Liverpool to close amid flurry of game industry redundancies
Keith Stuart: Sony is closing its Liverpool development studio, while staff are being shed at THQ, Funcom and Popcap
Games blog
Popcap: the 10 secrets of casual game design
Keith Stuart: How did a studio started in a Seattle garage become one of the biggest casual game developers in the world? Here are the secrets behind Popcap's success
Games blog
EA v Zynga: is there a case?
Games blog
Zynga chief executive Mark Pincus on the future of the company: part two
Games blog
Zynga CEO Mark Pincus on the future of the company: part one
July 2012
Games blog
99 Tiny Games and other Olympic tie-ins
Keith Stuart: Tomorrow, London studio Hide&Seek is leaving 99 games around the streets of the capital as part of the Olympics-inspired Showtime festival. And it's not the only interesting tie-in with the Summer sporting event