The gaming column with Naomi Alderman
The writer's unique take on the world of gaming
Take video games seriously! Yes, they’re fun, but they matter culturally too
Why do newspaper culture pages and serious radio and TV largely ignore the biggest entertainment medium in the world?
Why can't we talk to the characters in games? Careful what you wish for...
Naomi Alderman imagines a future where we have created full artificial intelligence for video games. It may not be as entertaining as you think
Don’t listen to those who try to own the definition of a video game
A game is what you would like it to be
Playing video games doesn’t make you a better person. But that’s not the point
You take part in a game in a way unequalled by reading a book or watching a play
The first great works of digital literature are already being written
Video games could be the greatest storytelling medium of our age – if only the worlds of art and technology would stop arguing and take notice
Yes, you’ve got rhythm … so bring a tingle to your spine by playing a musical game
Even if you cannot play an instrument, a game such as
Sentris, which allows you to bring music to life, can be magical
Her Story has no guns or finish line, just a search for meaning in an uncertain world
A murder mystery with a difference, Sam Barlow’s new game is as much about who’s playing it as it is whodunnit
When it comes to online gaming, the BBC is slower than the Blue Peter tortoise
As the time to justify its licence fee approaches, the corporation is in danger of overlooking the world’s biggest entertainment medium
Feeling nostalgic for old video games? Now you can play them again
Grim Fandango is back. And it’s as brilliant as ever
Eve Online gets easier to welcome new arrivals
Videogames have had an amazing influence on popular culture
Dragon Age: Inquisition - sex has never been so enjoyable in videogames
Naomi Alderman: The latest Dragon Age game creates a feminist, gender-blind utopia
Video game characters: the more real they get, the less we like them
Naomi Alderman: The more real game characters look, the less you identify with them. So maybe that’s why the firms that produce them are allowing you to design your own
HoloLens: Get ready to mix the real and the virtual in a mind-blowing new world
Naomi Alderman: From games to Skype to TV, Microsoft’s trailer for HoloLens promises a future where you can add a layer of computer-generated information to your vision
The zombie apocalypse (aka new year) is here: now it’s time to lay your plans
Tower defence games are perfect for this time of year when we are making resolutions – and then watching them unfold
Kentucky Route Zero: my favourite game of 2014 is deep, joyful and strange
This game induces a rare, unhurried feeling that you are in the hands of master storytellers
Digital objects of desire that are fit for a Roman emperor
Virtual worlds give us access to things we could never imagine acquiring – and some we might never have imagined existing, writes Naomi Alderman
Need a comforting game? The answer, my friend, is blowing in the wind
Sometimes, when you have the flu, or when everything seems too stressful, only Flower – or a gentle puzzle game – will do
The magic of words opens a whole new world of fun
Naomi Alderman: story has become something of an afterthought in the design of many games. That’s a pity because it can be the essence of a good gaming experience
Role-playing games: all human life is there … or so it sometimes seems
Games such as Dungeons and Dragons could help to solve some of the greatest technological challenges of our time
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