Keza MacDonald is video games editor at the Guardian
October 2024
Pushing Buttons newsletter
Pushing Buttons: At Tokyo Game Show, I saw the Japanese games scene I grew up with is still live and kicking
Former Nintendo factory in Kyoto opens as nostalgia-fuelled gaming museum
September 2024
The Legend of Zelda: Echoes of Wisdom review – a lot to learn
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Pushing Buttons: At Nintendo’s new museum in Japan, I found a nostalgia-laced trip down memory lane – not a history lesson
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Pushing Buttons: UFO 50 is an anthology of pure nostalgia – and the games are good, too
Fable at 20: a uniquely British video game with a complex legacy
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Sony’s big-budget hero shooter Concord failed spectacularly – here’s where it went wrong
Astro Bot review – glittering ideas make Team Asobi’s 3D platformer a gem
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How Black Myth: Wukong put China’s games industry under the microscope
PlayStation 5 shooter Concord taken offline just two weeks after release
August 2024
Autumn arts preview 2024
Black samurai, scary monsters and stoners – the biggest games for autumn 2024
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By Odin’s beard! 22 years on, Age of Mythology is still the god of strategy games
Summer games previews
‘Even more vicious and threatening than before’: the fantastical creatures of Monster Hunter Wilds
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Pushing Buttons: Indiana Jones, Civilisation VII, that Dune MMO and all the other news from Gamescom
‘This is impossible!’ Can kids master the video games their parents loved?
Summer games previews
Grab your Ouija board: behind Fear the Spotlight’s 90s-inspired horror
Crushing it: why millions of people still can’t stop playing Candy Crush
July 2024
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The Xbox 360’s pioneering online store has gone offline – and it marks the end of a gaming era
In this week’s newsletter: We’ve become so used to digitally downloading games now that it’s easy to forget how novel it once was, thanks to places like Xbox 360’s Marketplace
Arranger: A Role-Puzzling Adventure review – shifting expectations
This cutesy and surprisingly intuitive brain teaser pushes the idea of the sliding-block puzzle to the very limits
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Video game subscription services are simply too complicated
In this week’s newsletter: From Xbox Game Pass to PlayStation Plus, the new mainstream way to play games is costly, contradictory and most of all confusing