Skip to main contentSkip to navigation

Next gen games

November 2017

  • Hellblade: Senua’s Sacrifice (PC/PS4) stars a woman who experiences psychosis.

    Observer's best gadgets 2017
    The top 10 gaming trends of 2017

    As video gaming tightens its grip on mainstream culture, the games and their themes are becoming broader and bolder

January 2014

  • No Man's Sky, games

    2014's most wanted games – review

    From the zombie-battling DayZ to a reborn Mario, these are the games we will be playing this year, writes Nathan Ditum

August 2013

  • Sims 4

    Games blog
    Gamescom 2013: five things we learned at the EA press conference

    Keith Stuart: The latest intriguing details about Sims 4, Dragon Age Inquisition, Battlefield 4, Fifa 14 and Titanfall

November 2008

  • Xbox 360

    The truth about the Xbox 360

    A hurried launch, a desire to win the console war and design compromises lay behind the 'red ring of death' debacle that cost Microsoft $1.15bn

January 2008

  • Games blog
    The twenty (other) games to look forward to in 2008: part one

    The first ten games from our 2008 selection...

October 2007

  • Games blog
    Ex-Guitar Hero developer bashes PS3

    This one is all over the blogosphere. Jason Booth, previously of Harmonix and now part of a fresh start-up, Conduit Labs, has blogged about the limitations of the PS3 hardware. He attacks what he sees as the myths surrounding the system - that it's more graphically advanced than the 360, that Blu-ray provides advantages and that developers will draw more performance out of the architecture once they master it. He claims, instead, that intrinsic hardware issues mean that developers are always playing catch up to the Xbox capabilities:

  • Games blog
    Assassin's Creed launch date announced

    I don't usually bother with this sort of thing, but having travelled out to Montreal twice to see this epic production (four years in the making!), I thought I'd mention that Ubisoft's adventure has 'gone gold' and will be released on November 16. Finally we'll get the chance to see what all this genetic memory stuff is about. We'll also get our hands on the interesting but controversial context-sensitive control system, which is meant to turn all the free-running elements into a pleasure rather than a Prince of Persia-style challenge. Those who played the demo at E3 weren't sure.

  • Games blog
    Haze and the evolution of co-op: a quick chat with Free Radical Design

    Mulitplayer is changing. Once upon-a-time studios flung a couple of deathmatch modes in at the arse-end of the development process, and considered that job done. But now the co-operative option has become a key, integrated element of next-gen console releases. Halo was a trendsetter of course, but since then, we've had the tactical tension of four-player GRAW and the pitch dark, blood-splattered carnage of Gears of War, designed very much with two-player co-operation in mind.

August 2007

July 2007

  • Games blog
    Flawed, fiddly... unmissable? Can raw ambition survive in the next-gen era?

    Some interesting hands-on reports of Assassin's Creed are coming through after the game's showing at E3. This one from PSM3 magazine's Dan Dawkins, seems to sum up opinion quite nicely - the game is massively ambitious, has moments of genius, but is also frustrating and demanding:

  • Games blog
    Ubisoft finds Lost and calls in Heroes

    Ubisoft has revealed the first details of its tie-in with hit series Lost, due out on Xbox 360, PC and PS3 in Q1 2008. The deal with ABC Studios was struck ages ago, but then Ubisoft suddenly stopped talking about it, as though silenced by The Others. Today, however, we've discovered that players will take on the role of a Flight 815 passenger who survives the crash (good start) and must work with characters from the TV show to unravel the island's mysteries. Helene Juguet, US senior director of marketing for Ubisoft, says:

    • Games blog
      GTA IV - Rockstar mouthpiece says 'buy a 360'

    • Games blog
      Microsoft confesses that Xbox 360 has huge glitches: takes $1.15bn charge

    • Games blog
      Gran Turismo 5 - a year away. And still no damage

June 2007

  • Games blog
    PES 2008 gets clever

    Konami has released new details and screenshots of Pro Evo 2008, due on PS3, Xbox 360 and super-powered PCs this Autumn. The biggest boast, predictably enough, is the re-worked AI, or 'proprietary adaptive AI system' according to the press release. It's called Teamvision and here's a bit more info from the release:

May 2007

  • Games blog
    Woo + Spector + ninjas

    I missed this on Monday, but Hollywood Reporter has revealed that action movie director John Woo and game designer Warren Spector are teaming up to work on a new movie/videogame project named Ninja Gold. The story revolves around a traditional Ninja warrior who must adapt to operate in the modern world of covert warfare.

  • Games blog
    Ubidays event: Sam Fisher goes bad

    Ubisoft is holding a big press event in Paris at the moment. I couldn't make it, sadly, but the press info and screenshots are now trickling back. Most interesting perhaps is Spinter Cell Conviction in which Sam Fisher, now resembling an early seventies Kris Kristofferson, is forced to become a fugitive when the government turns against him - a twist influenced by 24, perhaps?

  • Games blog
    IBM invents self-assembling nano-chip

    I'm not even go to pretend to fully understand this, but it has interesting ramifications for future videogame console development, so here goes. IBM has announced a new computer chip based around self-assembling nanotechnology.

April 2007

  • Games blog
    GTA IV - multiplayer and other details

    SPOnG and other sources have lasciviously pored over a ten-page GTA IV preview featured in this month's Game Informer magazine. Some of the titbits include confirmation of a multiplayter mode as well as Xbox 360 exclusive episodic content available for download at a later date.

About 70 results for Next gen games
Explore more on these topics
  翻译: