Windows 11 AI super resolution scaling for all apps previewed in the latest insider build

Windows 11
(Image credit: Microsoft)

According to a tweet from PhantomOcean3, Windows 11 24H2 Insider Build shows that Microsoft is investigating ways to integrate its AI-powered super upscaling solution to work with all applications. 

The feature, as noted by VideoCardz, is apparently hidden, but experienced users were soon able to enable it after following the breadcrumbs to Settings - System - Display - Graphics. The main benefit of an OS level upscaler, found under 'Graphics Options' is that it is highly likely to natively work with all Windows apps. This overarching approach would remove the need to rely on proprietary software from Nvidia, Intel and AMD which would have their own implementations for their GPUs. 

These screenshots show 'Auto SR' implemented in this Windows 11 Build to work with functions like cameras and windowed games, opening the potential to upscale many supported PC games, possibly even older titles.

For this OS-lever super-resolution to work, the system needs a processor with NPU cores, like the upcoming Intel Arrow Lake and Lunar Lake CPUs or have GPUs with tensor cores. 

Potential Windows 11 24H2 Features

Windows 11 24H2 is expected to be a major Windows update with Microsoft bringing some interesting features including sudo support and quality of life changes to Co-Pilot. Microsoft also introduced a Copilot subscription, while also introducing a dedicated Copilot key

Some changes are much appreciated, such as Low Energy Audio hearing aid support. But some changes are polarizing, such as removing WordPad with no real alternative, apart from suggesting Microsoft Word which is a paid software as a part of Office 365. Microsoft is also introducing new color management optimization for HDR-enabled OLED monitors. 

Nothing is set in stone even with this appearance in the preview build. Having this option in the preview version of its operating systems only indicates that Microsoft is exploring the potential idea of integrating a super-resolution upscaler with its operating system. As with all Beta apps, preview builds show work in progress and are likely unstable. It is only in the final release and further updates that we'll know if Microsoft intends to release this while having Super Resolution work with all Windows apps.

With gamers gradually shifting towards Windows 11 as indicated by the recent Steam Software and Hardware survey, having this feature finalized and working seamlessly may encourage users to eventually shift. However, Microsoft is criticized for nagging its Windows 10 users.

Roshan Ashraf Shaikh
Contributing Writer

Roshan Ashraf Shaikh has been in the Indian PC hardware community since the early 2000s and has been building PCs, contributing to many Indian tech forums, & blogs. He operated Hardware BBQ for 11 years and wrote news for eTeknix & TweakTown before joining Tom's Hardware team. Besides tech, he is interested in fighting games, movies, anime, and mechanical watches.

  • toffty
    Interesting. I wonder if it's based off of AMD's FSR since it is open source. I'd love that, give the middle finger to nVidia for their closed/proprietary ways just like async winning in the end.
    Reply
  • husker
    "For this OS-lever super-resolution to work, the system needs a processor with NPU cores, like the upcoming Intel Arrow Lake and Lunar Lake CPUs or have GPUs with tensor cores."

    AMD graphics cards do not have tensor cores. And I will need some convincing that offloading graphics upscaling to the CPU is a good idea. Especially when AMD is more than happy to support the feature for their GPUs where it belongs.
    Reply
  • subspruce
    Another feature that my 1650 won't support.
    Seems like 2020 me was right and I will need more.
    Reply