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Treasure vault - Weapons Part 1 #180
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NellsRelo
approved these changes
Jul 6, 2024
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From a quick glance, looks solid. +1 to the additional organization added for items, no obvious issues with structure, that's a thumbs up from me
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Treasure Vault Weapons
528 Magical Weapons with several weapon specific effects primarily based on items already in the game.
Weapon Data Format:
CL_WPN_MAG_
Enchantment
_
Weapon Name
e.g.
CL_WPN_MAG_Cauterising_Battleaxe
Root Template Format:
c1cfc0d3-1007-5af3-b0
Weapon Number
-
UUID Suffix
e.g.
c1cfc0d3-1007-5af3-b001-00000ca7e15e
Enchantment Details
CL_WPN_MAG_Base_
ba5e00000000
CL_WPN_MAG_Ambuscade_
00000ab5cade
CL_WPN_MAG_Bound_1_
000100007055
CL_WPN_MAG_Bright_
00000000117e
CL_WPN_MAG_Caustic_
00000000ac1d
CL_WPN_MAG_Cauterising_
00000ca7e15e
CL_WPN_MAG_Charged_
00000057a71c
CL_WPN_MAG_Chilled_
00000000c01d
CL_WPN_MAG_Doom_
0000000fea12
CL_WPN_MAG_HillGiant_
000000b16b01
CL_WPN_MAG_Moist_
000000050661
CL_WPN_MAG_MonsterHunter_
000000057a1c
CL_WPN_MAG_Nimble_
00000000d3f7
CL_WPN_MAG_Sentinel_1_
00010006a12d
CL_WPN_MAG_SpellSlotRecharge_1_
000100005512
Weapon Details