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CustomCraft2 ~ New Feature: Modified Foods #143
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Adds a new entry type 'ModifiedFoods' for changing the 'Food' and 'Water' values of existing Eatable items. Currently defaults all modified foods to not decompose.
Correction to tutorial text
is there supposed to be a modified foods sample file in the sample files folder? Cause if so I'm not seeing one. |
There should be. Will add. |
other than those two, seems to work. Will test a tiny bit more to make sure, but I can't see it encountering any other problems. |
it originally checked for max food value a second time, rather than checking for water value
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seems all good from what I can tell
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only thing I could possibly see being added for now would be comments in the two new sample file, but it's also very self explanatory and simple so I can't see it being an issue in the slightest.
Adds a new entry type
ModifiedFoods
for changing theFood
andWater
values of existing Eatable items.Currently defaults all modified foods to not decompose.
CustomCraft2SML_1-11-0_SN1.zip
built from 275d102