🪔Illuminating our path to joy and prosperity, our team celebrated the festival of lights with traditional snacks and drinks! From Ubisoft Singapore, we wish you and your loved ones a happy Deepavali🎇
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Since opening its doors in 2008, Ubisoft Singapore has grown to become the leading game development studio in Southeast Asia. The studio has contributed to all the Assassin’s Creed® titles since Assassin’s Creed® II in 2009 and is now a key co-development studio on the Assassin’s Creed® franchise. Ubisoft Singapore's expertise in naval battle gameplay and water technology was showcased in various Assassin’s Creed® titles, including Black Flag® and Assassin’s Creed® Valhalla. Along with the studio's commitment to Games-as-a-Service live operations, Ubisoft Singapore led the development of Skull and Bones™, which launched in February 2024. Ubisoft Singapore is named one of The Straits Times Statista Singapore’s Best Employers 2024.
External link for Ubisoft Singapore
1 Fusionopolis Walk
Solaris, #09-01
Singapore, SG 138628, SG
Last week we held our first-ever Green Marketplace in collaboration with Zero Waste SG! ♻ At the event, we invited vendors that sold greener products to encourage team members to choose more eco-friendly options. There were also various workshops to teach us how to be more sustainable such as turning plastic into pouches and learning how to make our own self-watering planter. Every small change in our daily habits can make a world of a difference🌏 #LifeAtUbi
Designing characters for a video game is no simple task. From their demeanour to how they dress, creating a personality involves layer after layer of detail. As a Narrative Designer on Skull and Bones, Ashraf Azhar's interest in human behaviour helps him construct compelling identities for NPCs. Check out on this Dev Spotlight episode to learn more…and find out what personality type our Kingpin John Scurlock is 😉
🎮Taking the stage as guest speakers and being on the news at Gamescom Asia! 🌊We were honored to have the opportunity to be part of two conference sessions. Our Communications Director, Joycelyn Chan, was part of a discussion panel on ways of working with the media, and PR and communications strategies for Southeast Asian games and studios. Afterwards, Samuel Soh, our Project Manager for Skull & Bones, shared important insights learnt from the production of a live Games-as-a-Service game. 📰Desiree Tan our HR Director was interviewed by CNA on Ubisoft Singapore's contribution to the gaming talents in this dynamic market. One of them is our in-house talent management program that has won a Gold award for Excellence in Talent Management! "Demand often outpace supply. To complement that we actually create our own in-house award winning programs aimed to develop and grow our talents internally." Check out the full news coverage here: https://lnkd.in/gpeRkVy6
🔊We're very proud our Associate Lead Audio Designer, Nathaniel Chew, was to invited to give a talk at High Score 2024 as part of Melbourne International Games Week. At the conference, Nathaniel talked about his journey at our studio as one of our audio experts and shared insights on collaborating with international teams. Photo taken by Jacinta Keefe (jacintakeefephotography)
🏆Proud to announce we took home the Gold Award for Excellence in Talent Management at the HR Excellence Awards 2024! At Ubisoft Singapore, we are committed to fostering a positive workplace and working alongside our amazing team members to further nurture their skills. 🤝Our success in talent management stems from some of our unique in-house programs such as our Advanced Manager Program (AMP), Power Up Women Leadership Program, and Develop at Ubisoft. A big thank you to our HR team and all our teams for championing these values. We are always grateful for your support and push us further in making Ubisoft Singapore a standout place for career development 🎉 #HRExcellenceAwards #LifeAtUbi
In August, we're proud that our Junior Technical Artist, Gwendalyn T., was invited to hold a Technical Art sharing at Singapore Polytechnic Media, Arts & Design School💪✨ Students and fresh graduates attended to learn more about the journey of a Tech Artist and her personal experience in Ubisoft Singapore. Our Senior Tech Artist, Renqi Tng, and Cinematic Designer, Loh Kim Soon, were also part of the fun and insightful Q&A panel.
Our studio was absolutely bustling last week as we held our Wellness and Clubs Carnival, our biggest Wellness event that focuses on the physical, emotional, social and even financial well-being of our team members. This year was especially exciting as we opened it to family and friends!🎪🎉 Over 400 attendees had fun taking on the mini challenges at each Club booth ran by our teams, enjoyed free ice-cream, went for a gait analysis, and more! It was amazing everyone had the chance to spend time with their loved ones.⭐🎡 📷Photos taken by Eugene Tan (e.tan.jpg on IG): people playing on a computer at the Honkai Star Rail Club booth, people playing at the Tekken Club booth, and the Miniatures Club booth.
We were on national television!!🏃♀️📺 Our Walk-To-Win Challenge was featured on Channel 8 Hello Singapore alongside our legendary stepper Gabriel Tay who clocked in 2 million steps in a month! Bernice Lim, our HR Specialist who was part of organising this challenge, shared how this encouraged our team members to take the extra mile towards a healthier lifestyle.🌲 Our teams were amazed to watch it live in studio but if you missed the screening, no sweats as you can watch it here!: https://lnkd.in/gemUt3tY
We've crossed the finishing line of our company-wide Walk-to-Win challenge🏁👟 It has been an amazing one month journey as our team members crushed their daily step goals every day. Our top three teams have been crowned, and collectively our participants walked a grand total of 71,016,547 steps! That's a total distance of 42,630.5km - more than the circumference of the earth! 🌎 A big thanks to everyone who participated and took strides towards better health and team bonding! Photo Credit: Audience photo taken by Eugene Tan (@e.tan.jpg)