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just give me hirudegarn and buu and i'm content.
So you click on Goku, Vegeta etc and then get to pick which version.
The way they are doing it now is just to make the roster of characters seem bigger.
Sure Goku had a couple of slots in BT3, but the transformations where mostly kept together for the arcs (Goku from DBZ and his forms where one slot, then GT was another with the non-cannon forms on that one).
This means they also most certainly dropped the fusions you could do (like if you did a team battle, having Goku and Vegeta on your team allowed you to fusion into Gogeta/Vegito depending on who was out when you fuse).
Guess that means they ruined Frieza/Cell yet again too - not being able to go through their forms means there is no reason to play anything beyond "the best one" like always (as doing so before would heal + give hidden stat buffs like "Ki recharge up").
This also changed things like health total, Ki charge, some characters have the infinite melee combo when "Full Power". If you had AI Goku vs AI Goku SSJSS, what would the win rate look like and why?
Also - this kinda weakens the effect of one other thing, which was when you could use the various Potara items to upgrade characters (how you got the blue life bars vs the cheat-code characters). The items where limited I believe, so back then I had one build for all of my Frieza's as they where 1 slot (and I would have expected Gold/Black to be 1 other slot off of "Freiza Full Power - Super", does this mean now I need to grind out X more of each item for each form, or just 2 for the 2 slots?
I am cool with using higher point characters too for DP battles, I only used all 5 for Ginyu Force or "The Gang" (Krillin, Yamcha, Gohan, Pickle, Chiatzu); otherwise I stuck to 2 or 3 anyway (Omega Shenron, Janemba, Frieza, Cooler, Baby, Hyrudagarn, Hercule - pick your 2 and add Hercule). Would hate to need 2 Frieza's on a team if that was the case
Not every character had a literal "mash square to get 100+ hit combos" and Kid Buu was the biggest offender as he also had a move or two with "generous" reach (his cannonball and extended leg kick).
Edit : Though - I will say that list isn't full, as Janemba was my guy; you would get around 120 hits and then finish off with his Dimensional Rush pushing it to like 140 or so (it was like 2 or 3 health-bars of damage).
Omega Syn Shenron Full Power however I don't believe had this ability, just a really long "square combo string", you could possibly chain with Dragon Dash attacks.
Like Fighter Z, Kakarot & Xenoverse there will be a LOT of character DLC