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one question though, will there be rappelling? as in, can you enter through a multi-story window?
This is an interesting decision, i hope it doesn't result in situations where enemies are even slighty distant and are next to impossible to hit due to lacking ADS.
This is great news!
We can be sure that won't happen. After all, it's not the case in CS or L4D. Plus, classic tactical shooters let you shoot with full accuracy without ADS.
It was only after ADS became a "genre-standard feature" that we see guns shooting all over the place - that was the death of the tactical shooter.