Pixel Game Engine

Pixel Game Engine

[Bugreport] Editing Switches / Chests / Animals in-engine will crash the application
Hi again. This issue currently occures, when you import a sprite from the resources tab and then start to edit it straight away.

___________________________________________
############################################################################################
ERROR in
action number 1
of Alarm Event for alarm 0
for object obj_paint_control:

draw_sprite argument 1 invalid reference to (sprite) - requested -1 max is 4262
at gml_Script_scr_paint_load
############################################################################################
gml_Script_scr_paint_load (line -1)
gml_Object_obj_paint_control_Alarm_0
Legutóbb szerkesztette: Ponyeater; máj. 27., 8:37
Eredetileg közzétette: Pixel Monsters:
Ponyeater eredeti hozzászólása:
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
Thanks for the report, that was a great one, it is fixed now.
< >
14/4 megjegyzés mutatása
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
E téma szerzője jelezte, hogy ez a hozzászólás megválaszolja a témát.
Ponyeater eredeti hozzászólása:
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
Thanks for the report, that was a great one, it is fixed now.
Ponyeater eredeti hozzászólása:
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
If you have imported some pictures already, you will need to remove those and re-import them as new images.
Pixel Monsters eredeti hozzászólása:
Ponyeater eredeti hozzászólása:
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
If you have imported some pictures already, you will need to remove those and re-import them as new images.
Yes, I figured. The 2nd post was just a clarification for the OP. This issue is now solved. :)
< >
14/4 megjegyzés mutatása
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