Pixel Game Engine

Pixel Game Engine

Ponyeater 27 de mai. às 7:01
[Bugreport] Editing Switches / Chests / Animals in-engine will crash the application
Hi again. This issue currently occures, when you import a sprite from the resources tab and then start to edit it straight away.

___________________________________________
############################################################################################
ERROR in
action number 1
of Alarm Event for alarm 0
for object obj_paint_control:

draw_sprite argument 1 invalid reference to (sprite) - requested -1 max is 4262
at gml_Script_scr_paint_load
############################################################################################
gml_Script_scr_paint_load (line -1)
gml_Object_obj_paint_control_Alarm_0
Última alteração por Ponyeater; 27 de mai. às 8:37
Originalmente postado por Pixel Monsters:
Originalmente postado por Ponyeater:
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
Thanks for the report, that was a great one, it is fixed now.
< >
A mostrar 1-4 de 4 comentários
Ponyeater 27 de mai. às 8:19 
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
O autor deste tópico indicou que este post é a melhor resposta ao primeiro post.
Pixel Monsters  [developer] 27 de mai. às 18:56 
Originalmente postado por Ponyeater:
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
Thanks for the report, that was a great one, it is fixed now.
Pixel Monsters  [developer] 28 de mai. às 17:56 
Originalmente postado por Ponyeater:
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
If you have imported some pictures already, you will need to remove those and re-import them as new images.
Ponyeater 28 de mai. às 20:20 
Originalmente postado por Pixel Monsters:
Originalmente postado por Ponyeater:
Little update: Seems the issue persists with all the new items you added for import and editing.

In all cases it's the draw_sprite argument for these items being -1 and that not being accepted by whatever range the object category normally allows. :)
If you have imported some pictures already, you will need to remove those and re-import them as new images.
Yes, I figured. The 2nd post was just a clarification for the OP. This issue is now solved. :)
< >
A mostrar 1-4 de 4 comentários
Por página: 1530 50