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Case and point, the dog needs to bark less, for the love of god! I can't stand still and tinker in my inventory and craft stuff on an island without hearing the dog bark INCESSANTLY about the same things over and over. It really gets on the nerves, maybe like, a quiet bark? A Sniffing noise? One bark per-found object? Rather than "HEY, THERE'S A PLANT HERE. HEY! HEY! HEY HEY! OVER HERE! DON'T FORGET THIS! HEY HEY!" kind of dog-barking-logic.
So, I'd love if I could mute the dog or just the dog barks 99% less.
[/rant]
how about you read the recent chances' list and then you complaint later
I had angrily ranted about it after playing it non-stop for so long that it was 2AM. Then I crashed and went to bed before even doing that. xD Was too tired, but aye, I should've - am glad it IS in the patch feed! :O
Did you go to library and right click to select beta ?
Just a quick question about the patch--does it fix the bug that some people seem to be having in The Yard? For some reason as it fades to what seems to be a cutscene, the entire game just fades to black and...stays that way. I can still hear the audio of the river and rain crashing, but nothing progresses further. I'm currently stuck at that point in the game.
If this does mend that issue, do I need to go back to an older checkpoint, or restart my campaign? I believe I downloaded the patch properly, but when using the checkpoint "The Yard," it hasn't changed the issue. I definitely don't want to risk losing some or all of my progress by going back without being certain the bug is fixed!
Thank you so much for your time!