DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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Has anyone did the no death thing?
How did it went XD
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Showing 1-5 of 5 comments
MBK 22 hours ago 
Si, y sin bonfire para sacar los 2 anillos
Honestly, the "no bonfire" part of a no death/no bonfire run is way harder, due to muscle memory.

For "no death", the tricky parts for me were The Gutter (gravity), Undead Crypt+Velstadt and the Throne Duo.
Iron Keep and Shrine of Amana might seem tough for that kind of run but if you just use a bow + lightning arrows and take it slow, it's pretty easy. And if you go for The Rotten-farm route, you wouldn't even have to do Iron Keep (or any other place with a Great Soul boss, except Gutter/Black Gulch). My bane was No Man's Wharf though, because i just kept wanting to run past everything after a failed attempt.

I eventually opted not to summon, but the OP summons sprinkled across the game can be a huge life-saver. DS2 NPCs are built different. :cozywolfensteinII:
(Though the same is true for invading NPCs - the random, nonscripted Forlorn seem to be always aware when you're doing no death/no bonfire runs lol)
Last edited by JellyPuff; 20 hours ago
Originally posted by JellyPuff:
Honestly, the "no bonfire" part of a no death/no bonfire run is way harder, due to muscle memory.

For "no death", the tricky parts for me were The Gutter (gravity), Undead Crypt+Velstadt and the Throne Duo.
Iron Keep and Shrine of Amana might seem tough for that kind of run but if you just use a bow + lightning arrows and take it slow, it's pretty easy. And if you go for The Rotten-farm route, you wouldn't even have to do Iron Keep (or any other place with a Great Soul boss, except Gutter/Black Gulch). My bane was No Man's Wharf though, because i just kept wanting to run past everything after a failed attempt.

I eventually opted not to summon, but the OP summons sprinkled across the game can be a huge life-saver. DS2 NPCs are built different. :cozywolfensteinII:
(Though the same is true for invading NPCs - the random, nonscripted Forlorn seem to be always aware when you're doing no death/no bonfire runs lol)
with hybrid build, and consumables for sustain (repair powder, herbs to restore spell charges, healing miracles, lifegems, whatever), no death and no bonfire run on ng+ is quite easy
I found NG+ a bit too cheesy personally, so i did my runs on NG. Using the good ol' Rapier & backup Mace, durability was never an issue, even on NG w/o Repair Powder in the early parts. Can't really drain much durability, if you just run past most stuff.
Every time i used a primal bonfire (you are allowed to use those to port back to Majula for no bonfire), i went to Dyna & Tilo and attacked the nest, to very quickly drain durability left on my weapons and then had Lenigrast repair them to full, since he will only repair fully broken stuff.

The true final boss are the credits. If you skip them, you will fail the conditions for both no death and no bonfire and not get the rings. The moment you last hit Nashandra (or Aldia if you went for the alt ending), put that controller away.
Last edited by JellyPuff; 12 hours ago
I have about 3k hours in the game, I did it multiple times by pure accident.
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