Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
pls lmk if you find a fix
Its off already
I’m playing on all high (not ultra) 1440p settings with DLSS on Quality (RT off)…recently upgraded from 16gb to 32gb ram but my laptop 4070 only has 8GB of vRAM. Was getting over 100fps at times even with frame generation off and was within the vRAM limits (just over 7GB allocated according to MSI Afterburner OSD within hogwarts, under 7GB elsewhere…note “allocated” does not necessarily mean “used”). Likewise with RAM it was allocating between 18 and 22GB most of the time but before I upgraded to 32gb it was allocating 14-15gb…whether or not the extra ram has improved performance I don’t really know. I capped the fps at 75 after the first half hour of testing as even with VRR and VSync enabled via nvidia control panel when frames dropped from above 100 to the 80s in certain situations there’d be a little microstutter that was heavily compensated by VRR but still noticeable. Since frame generation cannot be enabled with hardware GPU scheduling disabled I opted to cap the fps at 75 to solve those issues.
Sadly, this crashing has been happening for a lot of people for a long time now with no ♥♥♥♥♥♥♥♥ fixes or acknowledgement from the developers. "That I know Of"
I have tried:
-Turning FrameGeneration Off
-Turning Raytracing Off
-Lowering my resolution from 1440p to 1080P
-Capping Framerate at 60 instead of the 120 I am used to
-Lowering settings even though I meet the requirements
-Dlss Off
Nothing works...
I feel that a game that has been out for almost a year should not have these types of issues. Why developers are allowed to ignore these things just because some of the user base doesn't have issues just blows my mind. What happened to taking pride in your work. If i made something like this I would be pretty embarrassed to let my product be a buggy pos. What I have played of the game so far is amazing and I love the game but i have 5 hours played time and I am barely past the sorting hat cut scene. This should be an amazing game but is currently a dumpster fire.
For those of you with no issues, I envy you. For those of you like me that can not play a game they would love to play, I just hop the devs decide they do care about their game and fix the issues plaguing it.
Edit - I have tried plenty of different fixes and decided I better put that in my post so people don't harass me for not having tried to figure out the issues on my own. Maybe if we could charge developers for the time we as users spend trying to fix their games we would actually be able to spend more time playing them.
i tried this last night, and sadly nothing. :(
Just wanted to say thanks this helped in my case.