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Сообщить о проблеме с переводом
Can confirm, Sadly this is the actualy simplest fix, and best so far, THANKS SO MUCH !!!!!!!!!
i run a GTX 4k series of nvidea, this has allowed me to play more then 10-15 min, also iv been able to alt tab and type this and it still didnt crash
Confirming 2hr, of no crashing with this method with 4000 series of nvidia
hope it works for every one
It introduces a new scheduling for GPUs that drastically reduces latency overhead caused by the Windows display driver model. In other words; the GPU can get frames faster in parallel without going through hoops or buffers. It's also required for some current and future hardware features, such as frame generation on Nvidia 40-series GPUs. It's a toggle that's recommended to keep enabled, particularly on Windows 11 and new hardware, but obviously if it's causing issues then that's a problem. It's a bit dumb to have it disabled for just one game, so hopefully the developers can provide a proper fix for this issue considering that many games benefit for having GPU scheduling turned on, and more will in the future.
It seems the 40 series cards have the most problems with this. Ppl have been saying it runs fine even on 1070ti.
I'm using the RTX 4090 and got crashes every 10-40 mins till I turned off HAGS.
It all has to do with the amount of drawcalls at a given scene, and an excess breaks the DRM and causes it to crash. The developer and Denuvo will deny it, but its pretty obvious...
Yes, the crashes may be bound to RT.
I started the game at Default Settings minus Framegeneration, and didn´t see a crash for about an hour.
After turning RT on, it kept crashing every 5 to 10 minutes.
With HAGS off, it didn´t crash in about 10 hours, but stutters more.
I´ve since turned off RT Ambient Occlusion, because it doesn´t look good imo.
Maybe time to try turning HAGS back on and see if it´s all RT effects causing crashes or just a single one of them.
Yes exactly, ironically most people that are crashing are those that deviate from default settings. IE removing framecap and turning on RT. It still shouldn't crash, but yeah...
So turning HAGS off remains the only reliable solution for me.
Time the devs fix it.