12 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 48.4 hrs on record
Posted: 7 Sep, 2014 @ 9:57am
Updated: 7 Sep, 2014 @ 9:58am

Good Day,

My friends called Eve "Microsoft Excel Online" but it isn't that bad, EVE has a very complex and layered interface it is the definition of old school mindsets for how to approach developing a PC game. With that said I did not down rate this because of the interface, if the game didn't turn me off with other things the interface wouldn't have bugged me at all, instead it became one more reason not to play the game.

The problem with EVE in my opinion is that it failed to give me the impression that I was piloting a starship or was part of something bigger and instead I felt like I was the star ship itself. There is a distinction here and with that said I could not convince myself that this game was worth the price tag.

The community for EVE is very nice from my experience and once you understand the chat interface you can meet very kind and helpful people. I have nothing to really say about the developers since I never ran into any bugs or had any complications, the game does what it was intended to do well.

I played EVE for about 3 weeks and a few months later I decided to write this review since by now I think I have an objective opinion of the game and I will present the rest of it now:

EVE has an unfun micromanagement issue where you need to travel and do essentially a fetch quest but the time it takes to do this quest can get unbarable. Worse yet at the begining you will be micromanaging just about everything so it's not like you can walk away and take a shower and stuff will get done. I got to the point where I could set AI to take care of somethings in high concord areas (Basically AI will protect me from evil players) but there is nothing fun about mining.

The next thing is EVE's character creator, it's AMAZING I really liked spending an hour making my character but afterwards there is nothing, nothing to it at all. You can't interact with NPCS because you aren't your character persay. Instead Interactions happen between ships this threw me off big time and I gave the game a chance in the hope that maybe they had plans to expand this stuff but I know of no such plans and I'm unwilling to dump money and time on this game because of it. Essentially instead of feeling like the Captain of my ship I feel like a ship.

The Music in EVE passes the time well but bring your own music because even good music gets boring after your 15th material haul.

Eve takes itself too seriously, the game tries way too hard and consumes way too much time, while I didn't mind it at first the back and forth between areas and having to wait for 2 days for things to complete so I could use them only to find some detail that requires something else be made before I could use it or make something from it. To put it briefly the game does not appreciate the value of the players time and it is not streamlined to deliver it's product to the player. The result is being pounded with self imposed fetch missions across a small portion of the galaxy which can take 20 minutes to traverse if you don't get lost.

Textures are mid to low, the character textures are mid to high though, but the game graphically is not puke worthy but it doesn't get any praises from me. Space ship fights look like something you'd see from a web game.
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