No one has rated this review as helpful yet
Not Recommended
25.0 hrs last two weeks / 243.1 hrs on record (239.0 hrs at review time)
Posted: 7 Aug, 2018 @ 4:28pm
Updated: 3 Sep @ 1:15pm

its been years of use of this game, take this evalutation with an hint of experience :
- the matchmaking is still terrible as always but this time they thought of bots...which will spontaneously rush-vault for unknown reasons, do generator but then leave them be to wander the map without purpose.

- the perks balancing and that they added really shows you that money speaks for the results, just get the credit card out and you should get the Sadako DLC (ahum, sorry, the oryûn or wathever) which will grant you a perk that will make a continuous skill check on each generators at 90%, fail one or stop repairing and it will be blocked and alert the killer about it. also she has a perk that can absolutly destroy that progression in matters of seconds. fair heh ? well wait, there's more : for chucky they gave him a TOTEM which will only activate after 4 blinding/stun, then it will blind the blinders, so they give sadako this as a full perk and not a totem, then give chucky a totem for a perk that is "meh" at best considering the amount of you tryhards out there that constantly play with a full team of flashlight wielding, flashgrenade having scumbags. y'all make me SICK and you should be ashamed of yourselves for pallet-flash at each game. AND WHY IS THERE EVEN A TIMER ON DECISIVE STRIKE ?!

- then there is the powercreep between characters, it used to be "i place a trap here" or "i'll go invisible now" which required some very basic tactical skills from killers, but then it began with the doctor : "ho you placed a pallet which would be an annoyance to any other killer ? lmao eat my secondary action" this non-sense hitting you accros of it with a WIDE range compared to the one of pyramid head or the huntress needing you to at least try to AIM.

- items : as you guessed it by now, if you mainly use flashlight or flashbang, you should be neutered on the spot and forbidden from reproducing your genes, something is wrong with your congnitive skills. maps and keys are useless now, there is like 4 perks that replace their use and without the drawback of consuming the items, just look at the DND character and that one Clairvoyance perk from that one women character that looks like some starbucks dwelling unsuccessful writers.

- killer bloodlust is slow AF and the range for it is overly small, like i can see the survivor in front of me, i'm running after him, why is the bloodlust and chase not working already ?! Same thing for the survivor's wiggle, without the skill equipped, the killer could go across the whole map carrying you, like DEADASS who in their right mind made it work like that now ?!

these devs are off their rockers, soon you'll get us a whole new dlc with a perk that will make the game unbalanced AGAIN so you will have to touch at CORE MECHANICS to make that perk seem fair while everyone who didn't equip it because they don't wanna feed your money-hungry game will have to eat the unfairness of it all while you'd be like "just get the dlc man, i swear its good man, please trust me man, we need the money man, our game mechanics are fine man", like have you thought of NERFING THE PERK ?! yeah, think about that first before breaking everyone's fun again, dude if you have nothing to add to the game than your life's failure aura just QUIT !

02/09/2024 edit: Dracula just got out, he has a broken powercreep and even noobs can cheese with him, CALLED IT !

03/09/2024 edit: they also changed the turn rate of the hillbilly with the spiked boots, so its not as fluid as it was and its basically 0% when chainsaw rush or 100% when beginning the chainsaw rush, eat meat sticks devs !
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