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❤️❤️❤️❤️ᗯᗴ ᑕᗩᑎ ᗷᗴ ᖴᖇIᗴᑎᗪᔕ ❤️❤️❤️❤️
❤️❤️❤️ᖴᗝᖇ ᖴᑌ丅ᑌᖇᗴ Ǥᗩᗰᗴᔕ ❤️❤️❤️
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
░░░░░░░██████╗░███████╗██████╗░░
░░██╗░░██╔══██╗██╔════╝██╔══██╗░
██████╗██████╔╝█████╗░░██████╔╝░
╚═██╔═╝██╔══██╗██╔══╝░░██╔═══╝░░
░░╚═╝░░██║░░██║███████╗██║░░░░░░
░░░░░░░╚═╝░░╚═╝╚══════╝╚═╝░░░░░░
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
yo🖤& * mate , :) xo ! send 💔 +** me *^ ! friend request , i've got :( something for you
++ 🖤#love *
Add me bro, I have something to discuss
The most common mistake new players make is that they think all a tick has to do with time. It does not, but it makes sense why they think that. Instead of a unit of time, a tick is actually a process. That process has three parts:
Collect incoming player data and events
Perform calculations on that collection
Send newly calculated data back to players
When a server has done those three things, it has completed a single tick.