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Recommended
0.0 hrs last two weeks / 35.6 hrs on record (25.0 hrs at review time)
Posted: 26 Jun, 2015 @ 11:23am

As the description mentions, Magicite is heavy on Rogue-like elements such as permadeath and random stage generation. This game has outstanding music to ease the repeatedly flailing of one of, as of this review, 15 custom-trait characters through up to 20 stages per playthrough (any playthrough terminates at stage 20, the game's final boss). Twenty stages may seem like a short game map, but this is easily made up for by the extreme difficulty and highly rewarding gameplay, as well as multiplayer (I don't know specific server sizes, but my knowledge is that local multiplayer is capped at 4 total players).

Magicite does have some potentially less desirable features though; the game has somewhat limited replayability after completion, especially after all 46 unlockables have been found, and the enemy-filled stages are generated in sections instead of completely random platform placement. To whomever it may apply, there is also yet to be controller support.

|Note: Below section is all based on the version out at the time of review, more may be added along game development|
Also note that all 15 unlockable character 'races' have unique starting traits, any of the races can wear any of the 24 unlockable 'hats', and be followed by one of 8 unlockable special 'Companions' (only one hat and companion at a time); so long as the player has met the requirements for acquiring each unlockable item and is lucky enough on percentile-based chances where they occur. Additional stat improvement can also be made in-game via crafting and wearing specialised armors, or wielding specific items.
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