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Recent reviews by Warden BigDog

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2 people found this review helpful
33.7 hrs on record (28.1 hrs at review time)
I wish I could write a positive review. I tried my hardest to actually like this game. I've been a mechwarrior fan my whole life. But I just CAN'T. I love Mechwarrior and Battletech... but this could be so much more.

The facial animations are horrendous and make MA:Andromeda look good.

Your 'clan' allies fight like freeborn surats.

There's a huge lack of mech variety compared to previous titles.

The missions are completely railroaded. Let me compare this to MW4. Back then you were given an objective. "Go to objective Alpha and kill the thing" How you got there was completely up to you. Here, the game doesn't trust you to be able to walk from point A to point B on your own and instead gives you a series of waypoints that you MUST follow in order to progress the game.

The core gameplay loop consists of wave after wave of enemy units lumbering towards you. And when you kill them all don't worry they'll send some more. No creativity involved. Oh and that area you already cleared? We're going back there because there's enemy mechs there again that are coming out of those hangars that didn't open earlier.

There's a massive difficulty spike with the mission 'disciplinary action' that the devs refuse to fix or do anything about or even acknowledge.

Enemy AI will just suddenly start headshotting you out of nowhere.

I'd rather fight in a solahma unit than continue to listen to my star squabble like children.

Several crashes.

Sorry Piranha, but I choose to commit bondsref. Dezgra.
Posted 11 January.
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77 people found this review helpful
55.9 hrs on record (8.8 hrs at review time)
I had so much hope for this game it's unfortunate it fell right on it's face I'm only fortunate that I got it during the christmas sell and didn't spend too much on it... Where do I begin?

CONS
So the game will work fine for the first hour or two but after that you should have a pretty good sized city the problem is this is where the framerate drop begins. Where this game does justice is that it calculates EVERYTHING unlike sim city which will take shortcuts. Unfortunately this means the game is very CPU intense and WITHOUT multithreading this game is a total mess. Once you use up that first core of your CPU that's all you get. It's like a trip back to 1998.

Despite the new name and repackaging the game doesn't incorporate much more than it's previous installments. The same 5 pedestrians and the same buildings with very few added on.

Lack of any map editor or terraforming option means you are stuck with the same maps over and over again. The only terraforming option you do have is flatten ground wich can be next to useless and won't let you do much.

Roads are very picky on their placement and highways are buggy as hell (tested them out using cheats). When cars get to an on/off ramp/section they stop moving. this creates conjestion on highways when you should be none. Bridges are difficult to create in a way that looks appealing and can take several tries and much wasted time.

PROS
Large open maps of which the only limit is how fast your processor is.

I could say more but if this didn't convince you to spend your money elsewhere nothing will.
Posted 1 January, 2014.
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