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38 of 38 (100%) achievements earned:
Personal Achievements
 

Rising House

Reach a population of 70 inhabitants
Unlocked 29 Jan @ 9:11am

Hope's Hamlet

Reach a population of 100 inhabitants
Unlocked 29 Jan @ 9:45am

City of Second Chances

Reach a population of 200 inhabitants
Unlocked 29 Jan @ 5:49pm

Beacon of the Broken World

Reach a population of 350 inhabitants
Unlocked 11 Jul @ 2:34pm

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
Unlocked 11 Jul @ 4:13pm

First Cycle

Survive 1 Year
Unlocked 27 Jan @ 6:21am

Five Years Forward

Survive 5 Years
Unlocked 29 Jan @ 9:29am

Ten Years of Fortitude

Survive 10 Years
Unlocked 29 Jan @ 3:08pm

Persistence Symbol

Survive 15 Years
Unlocked 29 Jan @ 4:09pm

Cement Roots

Survive 20 Years
Unlocked 29 Jan @ 4:56pm

Quarter-Century Mortar

Survive 25 Years
Unlocked 29 Jan @ 5:49pm

Say No to Death

Go 3 years without anyone dying
Unlocked 29 Jan @ 4:00pm

Muted Mortality

Go 5 years without anyone dying
Unlocked 13 Jul @ 1:32pm

The Return of Mastery

First time Craftsman appear in your community
Unlocked 29 Jan @ 8:57am

Post Academia

First time Specialists appear in your community
Unlocked 11 Jul @ 3:01pm

Iron Horse

Produce your first locomotive
Unlocked 11 Jul @ 3:46pm

Non-modern Expansionism

Settled in a regional for the first time
Unlocked 11 Jul @ 5:38am

Acceptants

Welcome outsiders into your community
Unlocked 27 Jan @ 4:21am

A Palmful

5 new people join the community at once
Unlocked 29 Jan @ 9:37am

One Squad

10 new people join the community at once
Unlocked 9 Jul @ 1:28pm

High ratio

15 new people join the community at once
Unlocked 11 Jul @ 2:33pm

Cauldron of Attraction

20 new people join the community at once
Unlocked 11 Jul @ 3:00pm

Rural Nest

Have 25 completed structures in settlement
Unlocked 27 Jan @ 8:09am

Town-like Density

Have 50 completed structures in settlement
Unlocked 29 Jan @ 10:16am

A Center of Rebirth

Have 100 completed structures in settlement
Unlocked 29 Jan @ 3:45pm

Where All Roads Lead

Have 200 completed structures in settlement
Unlocked 9 Jul @ 12:56pm

Awakening of Power

Generate 1,000 electricity
Unlocked 29 Jan @ 9:31am

Dynamo

Generate 5,000 electricity
Unlocked 29 Jan @ 5:29pm

Bringer of light

Generate 20,000 electricity
Unlocked 11 Jul @ 7:13am

Core Power

Generate 40,000 electricity
Unlocked 11 Jul @ 3:03pm

Reflexive

Activate 1 action
Unlocked 27 Jan @ 7:45am

Regular interventionist

Activate 10 actions
Unlocked 11 Jul @ 3:55pm

Old World Tradition

Trade in barter for the first time
Unlocked 27 Jan @ 6:35am

Belter

Complete Conveyor System development
Unlocked 11 Jul @ 3:21pm

Extra Limbs

Complete Basic Machinery development
Unlocked 11 Jul @ 7:03am

Wrapper

Activate better clothe production formula
Unlocked 29 Jan @ 3:13pm

Onward to Delphi

Respond positively to the request for paper distribution
Unlocked 29 Jan @ 2:58pm

Chubby Chef

Change Ration formula permanently
Unlocked 29 Jan @ 9:39am