Cossacks 3

Cossacks 3

173 ratings
AI Extension1.3
   
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52.120 MB
20 Sep, 2017 @ 5:51pm
1 Jan, 2019 @ 4:22am
16 Change Notes ( view )

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AI Extension1.3

Description
Remove unit limitation.
The barracks price decreased to enlarge the war scale;
AI can build new added units.
The scale of AI formation is growing up. The assaults get harder and harder.
AI make the usual formations than vanilla bulk armys. And take advantage of formation bonus.
Make it maneuver troops like a human being . Now looks mush better.
Exaggerate war scale ,and make game pace tight.
Ai will perform effectively with millions resource setting.
Simplify Pikeman musketeer tier, only armor pike and lightinfantry.
Ai uses player's formations than old style completely, cavalry included.
Add unique 18c musketter for austria france england russia sweden.

Add England rider to pay respects to cossacks 1 mod1.
Restore the market function,since trade is significant function to rts game.
Move unique 18c shooter production in tow hall, accessing through upgrade.
Make AI destroy enemy base quick then before.
Enable the use of cannon units.
Fixed all finded bugs belong to the original game which can make the troops seized up somewhere, it's the main reason of the delaying of update.
optimize the food gethering.
Changed 17c barrack to melee barrack ,18c barrack to shooting barrack ,both of them can build in 17 centry .
Every 18c nation has unique 18c muskeeters.
AI can raze your town to the ground if you not carefully deal with it, feeling the AI's fiercely offensive now. Wish it deserves your patience.

Something to be done:
Not take account of country distinguishing feature, and not so much time test all the nations,

AI behaviors Continuous improvement, there is many things need to be changed for the naive AI.

Well ,Ai stil not compare to human in some repect, not ask for more ,it is AI after all.
Thanks to GSC developers created the powerful and open game engine.

Any bugs can report here. Thanks!
179 Comments
WarlikeInside 4 Feb @ 5:23am 
fix the mod, game not starting
Kiper 4 Nov, 2024 @ 10:25am 
Цікава альтернатива, але недороблено. Боти не будують академію, нічого в ній не апають, у 18 сторіччя не переходять, тому баталії не цікаві
WarlikeInside 24 Sep, 2024 @ 2:39pm 
its not working neither on random maps neither on internet
Sir.Abdullah Arabicius I 12 Sep, 2024 @ 6:44am 
must interesting ................... my thanks
Frank 15 Aug, 2024 @ 1:36pm 
Random map will not work with this mod
Miki D7 1 Jun, 2024 @ 7:17am 
First of all thank you very much for the mod. It is great. I've spent a lot of hours playing trying different nations.
My suggestions:
1. Take out from AI scripts the need of houses. AI is crazy building hundreds of them.
2. No description for the updgrades. No idea what do they do. (Mayvbe it is just for my language need to double check)
3. All shooters are absolutely useless. Better to have them 4x more expensive but usefull. 17th century pikeman destroys musketeer like 1 to x4 or even more. It is funny that musket is cheaper then a pike.
4. AI hardly builds Academy. It needs like one hour of the game to get to it.
5. AI build a ton of priests, some time it attacks only with them - they are expensive.
Another idea, we don't have upgrades so maybe formations can get +1/+1 every minute or every 5 minutes or every 100 kills.
Jebbus 8 Apr, 2024 @ 11:07pm 
After reading later post it seems that there is some issue to this mod.

- Wall cant be built.
- Random map option does not appear.
- Not working with other mods.

Plz look away from this mod untill the mod maker comments to this post.

regards.
roboapplejack 2 Nov, 2023 @ 6:55am 
For some reason it disables random map. I click on it and nothing appears but the game is still working
Moonglow 11 Feb, 2023 @ 6:44pm 
The AI builds like 5 million spearman... also housing is not unlimited, sorry the mod just doesnt work for me.
Scirca 24 Dec, 2022 @ 8:40am 
Not working with other mods!
Can't compile script