Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 494 and 490 have opposite normals but are linked
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 494 Edge 0 and Triangle 490 Edge 1 should be linked, but they are not.
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 500 and 491 have opposite normals but are linked
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 500 Edge 1 and Triangle 491 Edge 0 should be linked, but they are not.
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 491 Edge 1 and Triangle 492 Edge 1 should be linked, but they are not.
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 491 and 500 have opposite normals but are linked
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 491 Edge 2 and Triangle 500 Edge 2 should be linked, but they are not.
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 492 and 491 have opposite normals but are linked
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 492 Edge 0 and Triangle 491 Edge 2 should be linked, but they are not.
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 490 Edge 0 and Triangle 494 Edge 1 should be linked, but they are not.
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 490 and 361 have opposite normals but are linked
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 490 Edge 2 and Triangle 361 Edge 0 should be linked, but they are not.
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 491 and 492 have opposite normals but are linked
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 361 and 490 have opposite normals but are linked
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 361 Edge 2 and Triangle 490 Edge 0 should be linked, but they are not.
Navmesh 000e8a5a Cell 'MorthalExterior01' (000093BE) (-10, 15) in WorldSpace 'Tamriel' (0000003C), Triangle 490 and 494 have opposite normals but are linked
Kudos to "ItsDaKoolaidDude" for this tip:
Theres both been a problem where the CKM seems corrupted, as well as the "archive size bigger than the mod". However, if you hit play before the data loads up that mod, it still works.