Space Engineers

Space Engineers

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Colonial Viper Mark 2
   
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Type: Blueprint
File Size
Posted
434.739 KB
21 Apr, 2018 @ 1:56pm
1 Change Note ( view )

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Colonial Viper Mark 2

Description
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Description:
The Viper Mark II is the second in the series of the fast, reliable, and deadly Viper space superiority fighter. It served as the Colonial Fleet's primary space superiority fighter and attack craft during the First Cylon War, participating in engagements throughout the war right up to the very final battle. The Viper Mark 2 has since been superseded by the newer Viper Mark 3 and Viper Mark 7 fighters. None were seen in defense of the Colonies during the initial attack on the Colonies. Most were presumably retired and either scrapped or refurbished for display. A squadron remained on the Battlestar Galactica for display purposes for the Galactica's intended conversion into a museum. During the Fall of the Colonies, they were reactivated and defended the Galactica and its fleet during its four year journey to Earth.
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Notes:
The ship is fully survival ready and only comes with 3 mods. The ship can reach a top speed of 100.00 M/S within 5 seconds. Keep thruster damage off for safety reasons. Be careful when slowing down, as the ship slows down much slower than it can speed up. It is also reccomended to keep oxygen usage and airtightness off in the world settings. Also, keep reactor fuel in the ship at all times. If you do not, it will be impossible to put fuel in the ship when it's off or out of fuel.
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Specifications:
* 2 Forward-Mounted Azimuth Long Barrel Gatling Guns.
* 3 Small Reactors.
* 1 Fighter Cockpit.
* 1 Medium Cargo Container.
* 1 Antenna.
* 1 Beacon.
* 3 Landing Gear.
* Light Armor.
* Fully Conveyored Interior.
* 8 Downward-Thrust Small Hydrogen Thrusters.
* 3 Forward-Thrust Large Hydrogen Thrusters.
* 4 Leftward-Thrust Small Hydrogen Thrusters.
* 4 Rightward-Thrust Small Hydrogen Thrusters.
* 8 Upward-Thrust Small Hydrogen Thrusters.
* 3 Backward-Thrust Small Hydrogen Thrusters.
* 6 Corner LCD Panels for identification.
* 2 Oxygen Generators.
* 6 Gyroscopes.
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Features:
* Medium Cargo Container stored with 236 25x184mm NATO Ammo Containers and 81,000 Ice.
* 2 Forward-Mounted Azimuth Long Barrel Gatling Guns with 40 25x184mm NATO Ammo Containers per gun. 11,206 rounds available total.
* Combat-Landing function for the landing gear. (Pretty much just auto-lock.)
* Call sign, ID, and Carrier Ship LCDs.
* Distress Beacon.
* Antenna signifying the ID of the ship.
* 3 Small Reactors with 24,000 Uranium Ingots in each one. 72,000 Uranium Ingots total.
* Pre-Set Toolbar.
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Extra:
Hey guys! Lots of you have been asking for my next Battlestar Galactica build, so here it is! This build was actually originally built by ptyoung99, but his build has compatibility issues with the Vanilla game. I simply made it more user friendly and survival ready. I did also field test my version, and it works like a charm! Setup is quite simple! All you have to do is enable everything in the toolbar, then you should be good to go! Enjoy!
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10 Comments
Marcusinfestus 30 Jul, 2021 @ 11:50am 
Ren  [author] 24 Apr, 2021 @ 7:50pm 
Uh, sure? I don't see why not as long as credit is given.
Marcusinfestus 24 Apr, 2021 @ 4:30pm 
I put out a couple test versions of my new Viper out there; may I include an image with your ship in the background?
Ren  [author] 6 Aug, 2019 @ 9:43pm 
Thanks.
[Redacted] 6 Aug, 2019 @ 9:31pm 
Impressive.
Catman 28 May, 2018 @ 4:19am 
@[XGN] XLency it sounds good :steammocking:
Ren  [author] 27 May, 2018 @ 2:57pm 
@MR.CATMAN Why thank you. I'm working on the Cygnus Class Gunstar and the Raptor next.
Catman 27 May, 2018 @ 1:35pm 
Nice work! :alwayschicken:
Ren  [author] 25 Apr, 2018 @ 6:09pm 
@✌Husker54✌ I'll be sure to! It wouldn't be that hard to make. All I'd have to do is remove the LCDs and replace the Azimuth guns with the standard ones.
✌Husker54✌ 25 Apr, 2018 @ 2:02am 
Hey glad to see another creator making BSG ships. Looks great. if you make a vanilla one be sure to post it.