RimWorld

RimWorld

7,315 ratings
Dubs Mint Menus
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
15.153 MB
20 Jul, 2018 @ 9:43pm
8 Apr, 2024 @ 11:13am
87 Change Notes ( view )

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Dubs Mint Menus

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

New Mint wheel, a floating designator selector that can be opened via hotkey or mouse button, assign up to 20 designators from the Mint build menu.

New Rimatomics style research menu, search by mod, project, or unlocks, filter out completed or locked projects, view all unlocked recipes things and plants. (May not work with other research mods)

Plant selection UI with search function, scaling options, shift click multi select and set, infocard on mouse over, and organised into sections by plant type like tree or food.

Recipe bills list with search function, image previews, scaling options, and displays the infocard on mouse over.

Health bills list with search function.

New build menu with search function, open with a hotkey or ctrl + click architect menu, or set it as default menu.

[ko-fi.com]

[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github releases[github.com]


Search tips
You can use the search function to filter results

Recipe bills list search rules:
Thing type - e.g. "melee" "ranged" "apparel"
Recipe name - e.g. "hat"
Product name - "hat"
Mod name - "core"
Stuff Categories - "leathery"
Apparel body parts - "legs"
Apparel tags - "industrial"
Apparel layer - "OnSkin"

Build menu search rules:
Designator name
Category name
Mod name
Stuff category

Research menu search rules:
Project name
Mod name
Tech level
Unlocked thing name
Unlocked recipe name
Unlocked plant name
Popular Discussions View All (49)
15
20 Dec, 2024 @ 11:39pm
Default Research Menu not working. Also unable to cue research goal in advance before getting prior techs.
Ranger Dimitri
6
28 Jul, 2024 @ 5:42am
Can't search in health (prosthetics) tab
SCdoc
1
7 Mar @ 11:18am
Incompatibility between BetterLoading, Life Lessons and Dubs Mint Menus
ANONYMOU$TACH
1,932 Comments
Diamondman0607 22 hours ago 
one of the most useful mods i will ever find
孔凯泽 18 Mar @ 7:41am 
Dubs Mint Menus 1.3.1086 inadvertently broke searching for operations by operation name; instead, only searching by mod name was possible. plz
Pablo Discobar 15 Mar @ 2:37pm 
@CancerCow, I might be late or you have already solved this; there's an icon on your lower right for some HUD elements there. Look for the uhhh "Dropdown window-looking" one that explains categorizing resource readouts.
Rubber Ducky 14 Mar @ 2:35am 
any fix for anomaly? to be able to queue both research types?
jtseyman 7 Mar @ 11:17am 
There seems to be a conflict with life lessons as nothing is showing up in the architect/building tab and the log file reads:

Exception filling window for DubsMintMenus.MainTabWindow_MintArchitect: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3837C392] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
CancerCow 24 Feb @ 3:01pm 
Does anyone know why my resource readout is always the vanilla one? Even if Dubs Mint Menus is the only mod active. Neither mod options for the readout do a thing. (other Menus work just fine).
SOLDIERRFK 23 Feb @ 3:11am 
I have 550 hours of super modded rimworld and I just now found this mod. I am upset
Aizuki 21 Feb @ 9:01pm 
somehow i use build menu provided by this mod but the vehicle tab become black/greyed when it scroll down. it had many vehicle installed from vanilla expanded
[Redacted] 18 Feb @ 9:19am 
any chance you could work on the anomaly research for the research tab? it would be helpful to queue up the research like the others.
Pers 17 Feb @ 7:05pm 
Is there any way to change the look of the icons displayed in recipe bills?
I am having trouble with the meat icon being Twisted meat when Anomaly is installed.