RimWorld

RimWorld

962 ratings
Pawn Rules - Food policies and more
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Mod, 1.1, 1.2, 1.3
File Size
Posted
Updated
539.474 KB
1 Sep, 2018 @ 1:42am
27 Jul, 2021 @ 10:24am
33 Change Notes ( view )

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Pawn Rules - Food policies and more

In 1 collection by Jaxe
Mods by Jaxe
13 items
Description
Tired of feeding your prisoners Lavish Meals?
Need your animal handlers to stop bonding with livestock?
Want a colonist to avoid getting a new lover?
Have a worker on construction duty but shouldn't be building artistic furniture?


Pawn Rules is a mod that allows custom rules to be assigned individually to your colonists, animals, guests and prisoners. Default rules can be set for new pawns and new born animals will inherit their mother's rules.

Currently the following rules can be applied:
  • Disallow certain foods
  • Disallow bonding with certain animals
  • Disallow new romances
  • Disallow constructing items that have a quality level

Any of these rules can be disabled and hidden from the rules window. Rules presets and defaults can be imported and exported between games.

How to open rules dialog
Select a pawn and the rules button should appear next to the draft button. If you are using RimHUD then the rules button is integrated in the HUD and replaces the food restriction button.

Technical details
No update should ever break an existing game and this mod be added or removed at any time without issue.

Compatibility
This mod is not compatible with my other mod Animal Food Restrictions as this mod has a much more robust restriction system.

Other languages
For translators: Instead of including other languages with this mod, I would prefer and welcome translators to upload and maintain a language submod. If any translator would like the logo and art assets for this mod please contact me on Discord.

Older versions
1.0 version available here[github.com]
B19 version available here[github.com]

For Modders
Pawn Rules supports addons created by other modders by allowing easy creation of new rule options while handling the GUI and world storage saving. Check out the wiki on addons.[github.com]

Anything else?
[discord.gg]
[ko-fi.com]
[www.patreon.com]
Popular Discussions View All (11)
4
6 Aug, 2021 @ 10:10pm
Pawn Rules and Replimat (in)compatibility
sumghai
2
1 Oct, 2020 @ 7:37pm
1 year into a colony, after the first raid, I am unable to capture any raiders.
KhanKanin
1
15 Feb, 2021 @ 6:42am
Default rules not working?
WarKittyKat
543 Comments
Cat® 24 Aug, 2023 @ 5:31am 
The necromancer king of mods, hail to the king!
Elwee 21 Jul, 2023 @ 9:43am 
Awesome mod, need 1.4 c:
SM-Shakhnov 28 Jun, 2023 @ 7:46pm 
hope someone picks this up
Mage 11 Jun, 2023 @ 12:32am 
Any update?
SunGod 14 May, 2023 @ 5:49am 
Would love it if somebody was willing to pick up this mod and update to 1.4.
PikDame 29 Mar, 2023 @ 2:45am 
I keep checking for a 1.4 update everytime I power up Rimworld - this mod added so much to the game. It's really too bad you don't have time for this anymore Jaxe, thank you anyway for a good few years of support on this mod :D
chrisilc 14 Mar, 2023 @ 9:39am 
Great mod and can't play 1.4 without it.
神公子 6 Mar, 2023 @ 9:13pm 
Well...hello!
AlexnChaos 29 Jan, 2023 @ 11:55am 
huh, kinda sad to find what looks like a really good mod, suggested by the creators other mod page (RimHUD) only to find it's out of date -_-