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* Farsight is still among the worst skills in the game. Extra range is pretty much wasted on an archer that has pretty much all the range he needs from high ground. Needs a buff to accuracy to be even remotely viable.
* Fan of Knives. I have never gotten any use of it. Prefer standard auto attacks.
* Thick of the Fight. Would prefer paying source for twice the duration than a skill that require 10 combatants in AoE just to break even for a normal 4 AP budget.