RimWorld

RimWorld

4,273 ratings
Dubs Mint Minimap
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
12.813 MB
20 Feb, 2019 @ 8:47pm
8 Apr @ 11:12am
40 Change Notes ( view )

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Dubs Mint Minimap

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

Multiplayer ready

Click the minimap button in the bottom right control gorup, or set a keybind to open


[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github Releases[github.com]


All players see the ping tool in multiplayer.
Limit the map to working only with active comms consoles or Rimatomics TACS. Or just on all the time
Shows fires.
Shows downed colonists.
Shows predators.
Attack alert pings.
Tracks projectiles, drop pods, and small arms fire.
Customise markers and colours.
Customise map colours, switch to terrain mode, draw greenery.
Click the anchor to lock the position if the map is zoomed in.
Click the spyglass to highlight all things of the same type as your selection.
Popular Discussions View All (6)
2
26 Jul @ 6:12am
Map Search
Ruby Gloom
9
31 Jul @ 12:16pm
More options are needed
Krypt
3
9 Sep, 2022 @ 12:51pm
General Rimworld interface lockup error
Big145
621 Comments
Xeonzs 3 Sep @ 4:58pm 
Also thanks for adding the option for the minimap to only work once you have a comms console, and it going offline if you lose power (like a solar flare) very cool and immersive.
Reminds me in command and conquer where you had to build a radar tower if you want your minimap to work.
Xeonzs 3 Sep @ 9:19am 
If anyone else runs into the issue, just restart the game
Xeonzs 3 Sep @ 6:20am 
Is there somekind of hotkey that makes the minimap not interactable?
I don't know what I did but I can't click on the minimap anymore to teleport my cameraview there.
It also doesn't show the box anymore that reflects where you are currently looking.
I've tried reloading the save.
Xeonzs 3 Sep @ 6:19am 
@slink click the cog wheel for settings, there is a resize slider.
Slink 18 Aug @ 7:01pm 
Can you resize the map? I can't figure it out
Velxra 3 Aug @ 3:36am 
I believe the error relates to SOS2 and ship battle maps.
Velxra 1 Aug @ 8:43am 
I keep getting this error

Exception filling window for DubsMintMinimap.MainTabWindow_MiniMap: System.IndexOutOfRangeException: Index was outside the bounds of the array.
[Ref B8CC23DA]
at DubsMintMinimap.MainTabWindow_MiniMap.UpdateMapTex (Verse.Map map, System.Boolean forced) [0x00116] in <dfa89bc772e24f5699448f88ce02d2c4>:0
at DubsMintMinimap.MainTabWindow_MiniMap.DoWindowContents (UnityEngine.Rect inRect) [0x0001c] in <dfa89bc772e24f5699448f88ce02d2c4>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
Velxra 1 Aug @ 8:43am 
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- TRANSPILER Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
CaiMacCass 31 Jul @ 9:41pm 
Seemed to cause a crash for me on loading a map
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Destroying GameObjects immediately is not permitted during physics trigger/contact, animation event callbacks or OnValidate. You must use Destroy instead.
(Filename: Line: 1765)
-
this was repeated several times in my log
removing this mod fixed the problem.
SamuraiBoomey 30 Jul @ 3:50pm 
separate color option for slaves?