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In vanilla, the cover percentage causes the mortar shot to be more inaccurate which makes no practical sense. Why would the target being behind a tree cause the mortar shot to land elsewhere? Land where it was going to land, just deal less damage.
I don't know if cover affects the blast damage of the shot.
Got it, thanks for the explanation!
BUT, this isn't enabled on the mortar ha
In modded, cover has no affect on mortar shots. We merely are determining a random angle + radius to target then let it fire.
As to why the Q&A doesn't talk about sight and manipulation, Rimworld keeps changing how mortar accuracy is calculated and I haven't bothered to keep the Q&A up to date with the sight, manipulation, mortar barrel, difficulty setting, and Rimwold version differences.
Base mortar miss radius = 13 (assuming no weather multiplier)
Colonist with avg skill 0 = 40% increase in radius, 18.2
Colonist with avg skill 10 = 57.5% reduction (halfway between -40% and +75%), 5.525
Colonist with avg skill 20 = 75% reduction, 3.25