Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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Fall of the Trident - COOP- map 3
   
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870.441 KB
15 Sep, 2019 @ 8:53am
11 Aug @ 7:26am
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Fall of the Trident - COOP- map 3

In 1 collection by Zero
Fall of the Trident - COOP mode
21 items
Description
There is a "Map 3 Updated" map now, i fixed the GPs and improved some other stuff.

Third map of the Fall of the Trident in coop mode.

Team 1:
Player 1 - Poseidon (player 1)
Player 3 - Zeus (Player 2)
Player 4 - Zeus (No AI)
Player 6 - Zeus (Attaker AI)

Team 2:

Player 2 - Hades (Attacker AI)
Player 5 - Hades (No AI)
Player 7 - Zeus (Defender AI)
Player 8 - Poseidon (No AI)
Player 9 - Zeus (No AI)
Player 10 - Zeus (No AI)
43 Comments
Kurroth 15 Aug @ 7:23am 
Awesome thanks! Once my mate is back I'll be trying it out with him. Thanks again man!
Zero  [author] 10 Aug @ 6:04pm 
ok, i believe all those problems should be fixed in the next update, i´ll probably upload it it later (if i remember XD)
Kurroth 25 Jul @ 6:40pm 
Awesome, cant wait for the update. I will attempt with no Ai on p7 if I get desperate waiting.

Legend, Thanks again.
Zero  [author] 25 Jul @ 11:29am 
yes, but i started making a new version, i think due to some problem while making the map i ended up without some triggers, like the no age 4 and stuff, also, if you want, you can leave P7 as a No AI, that helps with the enemy force.
Kurroth 25 Jul @ 3:46am 
also, I am to use the file '36' correct?
Kurroth 24 Jul @ 7:45pm 
No need to apologise. I appreciate the work you have done here with the mod and the ongoing support.

It's really awesome that you care about your work like that, sorry to make trouble for you.
Zero  [author] 24 Jul @ 6:34am 
well, i could be wrong, will have to replay it to see but maybe since it wasn´t giving problems at the time i left a VA at the end, that could be the reason for the sync error, about the dificulty, these first scenarios were made using the original AI, I´m sorry for the elevated difficulty brought by the mods AIs, i´ll try and make a patch for it.
Kurroth 24 Jul @ 12:08am 
Yer, same error. Host gets sync error and both players are kicked back to menu.
That is with AoMod AI (the one in the collection you created).

Unsure the the issue at all. We did get it to work with AdmiralAI once, but only once. Plus that time like turkey said, they are way too strong and don't follow the scenario.

Also to confirm, just 'AoMod Ai'? right none of the attacker/defender/eco options? or the default game AI?
Kurroth 23 Jul @ 9:07pm 
Cheers, That is what we used for the first two, but no luck on the third. But I will keep on trying and see if I can get you some kind of semi-decent bug report
Zero  [author] 22 Jul @ 6:23am 
I started using the AoModAi