A Hat in Time

A Hat in Time

110 ratings
Dante Must Dye! Pack
   
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Collectible: Dye, Hat Flair
Availability: Available Instantly
File Size
Posted
Updated
54.415 MB
31 Aug, 2020 @ 1:53am
10 Sep, 2020 @ 10:33pm
3 Change Notes ( view )

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Dante Must Dye! Pack

Description
NOTE: This mod was, at one point, called "DMC1 Dante Dye (+ Alastor Weapon)". Due to a lot of added content, the name has been changed.

So, after I released the initial version of this mod with a DMC1 Dante dye and Alastor as a weapon, I thought I was done. Then I decided I wanted to port more DMC weapons. I also wanted to make more dyes. So, I set out to make a massive update to this mod, big enough that I felt a name change was necessary. So, what does this mod now have?

- 5 Dyes based off the 5 main appearances of our favorite devil killer Dinty. Titled after songs from each game, these are:
-Public Enemy (DMC1)
-Shoot the Works (DMC2)
-Taste the Blood (DMC3)
-Blackened Angel (DMC4)
-Subhuman (DMC5)
Public Enemy used to be "Dante Must Dye" in the previous update and still has a custom texture for the dress.

***All but Public Enemy are found in the roulette.***

- New weapons! Alastor is no longer unlocked automatically though(unless you played the original version, then you still keep Alastor). Instead, I have weapon tiers, and you start with tier 1. The rest are bought from the badge seller.

Tier 1: Basic Weapon, unlocked immediately.
- Force Edge

Tier 2: Double Damage, 100 pon price, 1 time piece required
- Alastor
- Rebellion

Tier 3: Triple Damage, 500 pon price, 4 time pieces required
- Devil Sword Sparda

Tier 4: Quad Damage (Instakill Mafia!), 1000 pon price, 7 time pieces required
- Devil Sword Dante
- Yamato

- And a final bonus: A new sprint flair! Dr. Faust from DMC5 can now be worn as you chase after your prey! Found in the roulette.

UPDATE 9/11/2020

This update is entirely cosmetic, as I've made some additions to the skins.

- Public Enemy is no longer alone in having a custom dress texture
-Shoot the Works seeks to replicate DMC2 Dante's chest strap and brown vest
-Taste the Blood seeks to add on the chest strap and give (poorly drawn) abs
-Blackened Angel adds the vest's 3 buckles and straps (also poorly drawn)
-Subhuman seeks to replicate the frayed edges or DMC5 Dante's shirt and the wrist covers he has

- All dyes now have custom hands. Public Enemy and Shoot the Works look like they are wearing normal gloves, Taste the Blood looks like it has DMC3 Dante's fingerless gloves, and both Blackened Angel and Subhuman are made to look like they have a different type of fingerless glove
10 Comments
Spooky Vanilla 12 May @ 2:51am 
Dr Faust should have totally been the brewing hat with a red explosion effect.

Just sayin~
rdm 19 Aug, 2023 @ 10:06pm 
LET'S ROCK
Somebody Obsolete 2 May, 2022 @ 5:50pm 
Heyo, don't know if it's the cause of this mod directly, but could you make the Dyes NOT use the special eye texture? It makes Dyeable Eyes not work correctly. Or, alternatively, a Config Option to change it?
Windy Ponk 25 Nov, 2021 @ 3:52am 
Jackpot
Pompi 19 Nov, 2020 @ 9:16am 
DEE EM CEE TOO IS TEH BAEST
screampie 8 Nov, 2020 @ 8:54pm 
very awesome mod but shouldn't dr.faust be the brewing cap so you can throw red orbs? Sprint cap seems like an odd choice.
Teruko 30 Oct, 2020 @ 5:24am 
Would it be possible to change the attacks to resemble DMC's in any way? At the very least, it would be cool to see something like Force Edge Combo II from DMC1. Or any timing-based attacks at all. But I wonder how possible that would be.
...Or how useful it would even be!?
Metal_Blake  [author] 27 Sep, 2020 @ 9:39pm 
They all do, but you need the dyable hair mod to get it.
8-BitBoy ;P 27 Sep, 2020 @ 6:58am 
Which one gives bow kid white hair? Can't find it...
Aquanort 4 Sep, 2020 @ 2:00pm 
JACKPOT!