Sid Meier's Civilization V

Sid Meier's Civilization V

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Grat's Collection of SNAFU
   
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Description
(Collection thumbnail is by a skilled artist who goes by Zhange)

This is a collection of the wacky mods I use that aren't really ideal for regular gameplay.
Items (6)
Closer Cities
Created by Cosayen
Very simple mod thad reduces the minimum distance between cities to 1....
Super Power: Clash of Civilizations
Created by lincoln_lyf
Super Power: Clash of Civilizations A Total Conversion Mod of Sid Meier's Civilization V for a better late game experience and realistic modern warfare. A fully upgraded version of my previous mod: SuperPower Complete Edition. Author: Lincoln_lyf ---------...
Terrain - Poor Tiles Tweak
Created by BlouBlou
This mod gives a minor base yields and unlock some worker improvements possibilities for poor or useless terrains like snow and desert. Features: The state of those tiles before the mod: Snow and Desert had 'No Yield' No basic tile improvement could be bui...
More Cities
Created by Civitar
Found as many cities as you like! Tweaks to allow practically unlimited city founding. Policy and Technology costs are no longer affected by the number of cities in your empire. Unhappiness from the number of cities in your empire is removed, and unhappine...
City and Barb Camp Placement Fix
Created by TofuSojo
Prevents cities from being founded, and barbarian camps from spawning, on Snow Tiles or waterless Desert Tiles (not next to an Oasis, River, Lake, or the Coast) for realism's sake. Snow Tiles represent Antartica-like conditions (land buried under miles-thi...
Game Speeds - Ironman (Brave New World)
Created by Envoy
Includes three new game speeds: Ironman: 3,025 turns. Two years per turn. Quadruple the research cost of Marathon. Ironman II: 3,025 turns. Two years per turn. Quadruple the research cost of Marathon. Double the growth, culture, faith, create, build, const...