Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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Revoiced Units
   
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17 Aug, 2021 @ 5:03pm
26 Aug @ 12:51pm
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Revoiced Units

Description
I have decided to modify numerous sound files to make the game more immersive.


Here are the various changes I've made:

The Theocrat now says the Atlantean voice like Krios.
Young Kastor and Kastor with Staff have the same voice as Titans Campaign Kastor.
Campaign and Boar Arkantos now say the Atlantean voice like God Arkantos. However, The Demigod Arkantos remains the same.
The Centaur, Mountain Giant, and Santa Units have proper death sounds.
The Baboon and Monkey have the same sounds as the Relic Monkey.
The regular Lion has the same selection and movement sounds as the Golden Lion.
The pig has the ambient sounds.
The prisoner from the "Welcome Back" Campaign Scenario uses the voice of the male Atlantean Citizen.
The tent has the same sounds as the house.
Fixed a bug preventing the Walking Bamboo from making sound.
The Walking Berry Bush from the FEAR THE FORAGE Cheat now has the same sounds as the Walking Trees.
The Flying Purple Hippo Cheat Unit now has selection and movement sounds.
The Centaur and Jason now have attack dialogue.
The Tartarian Spawn now has selection, movement, and attack sounds.
The Reindeer now has the same sounds as the Caribou.
The Walrus now has the same sounds as the William Walrus Unit.
The Bear, Polar Bear, and Panda Bear, Tiger, Boar, and Hippo now have selection and movement sounds.
The Tower of Odin from the "Odin's Tower" Campaign Scenario now has the same sounds as the Wonder.
The Kronny units now use Krios' Voice. However, the death sounds for Kronny and Kronny Flying are the same as the Heka Gigantes and Caladria respectively.
The Shade of Olympus from the "Mount Olympus" Campaign Scenario now has the same sounds from the other Shade Units.
The Ao Kuang Unit from the "The Water Palace" Campaign Scenario now has the same sounds as the Azure Dragon Myth Unit.
The Healing Spring now has creation and selection sounds.
The Plenty Vault and Hesperides Tree now have creation sounds.
The Obelisk decoration building (Not to be confused with the scout building that Priests build) now has same sounds as the Monument.
The Ox Cart now has the same selection and movement sounds as the Ox Caravan. In addition, they now use an unused unique death sound that is in the game files.
The Golden Fleece unit now has the same sounds as the Goat.
The Pyramids now have the same sounds as the Temple.
The Sleeping Guardian from the "Light Sleeper" Campaign Scenario now has the same sounds as the Sleeping Guardian XP from the "Cerberus" Campaign Scenario.
The Chinese Titan now grunts.
The Raft has the selection sounds of the relic monkey and movement sounds of ships.
The unused Trollkarien unit now has selection sounds of a troll and all other sounds of Behemoths.

More will be added over time!
2 Comments
Pacer457  [author] 29 Aug, 2022 @ 12:56pm 
No, I did not add those parts. I only changed the sound files.
Doing Daily Contract 29 Aug, 2022 @ 10:06am 
just voice? can we built those unit? like tent etc