Garry's Mod

Garry's Mod

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Combine Mech Expansion
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Content Type: Addon
Addon Type: Vehicle
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
25.689 MB
2 Mar, 2022 @ 9:26pm
3 Mar, 2022 @ 5:40pm
3 Change Notes ( view )

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Combine Mech Expansion

In 1 collection by Cpt. Hazama
Cpt. Hazama's Addons
58 items
Description
Welcome to my Combine Mech Expansion mod, an unofficial revamp/update to Sakarias88's Combine Mech mod!

If it wasn't obvious (which it is but somehow people can't figure it out), if you have the original installed it will break this.

Most of the original mod is untouched to preserve the original functionality/feeling. All I have done is renamed some stuff, fixed some bugs, revamped some features to make them better, and the addition of new mechs/options. I played with this mod a lot when it first came out before GMod 13, so fixing it up and re-releasing it for everyone to enjoy again means a lot. If Sakarias wants me to remove this I will, though I would hope that he wouldn't as all of his mods are GMod classics and even to this day hold up as some of the best!

Note that changes/updates to this mod will be very minimal, working with somebody else's code is completely different than working with your own. I should also note that I also don't know much about Lost Planet other than what people have told me, so the Lost Planet mechs are most likely not accurate at all.



Lost Planet Mechs - Workshop Page


VEHICLES
  • Combine Mech
  • GTB-22
  • GTB-22CC
  • GAN-37


CHANGES
  • Fixed all errors in the original mod
  • Added 3 additional mechs for fun
  • Improved some code in some areas
  • Improved first/third person view (positioning / refresh rate)
  • Mechs now apply the screen shake effect to nearby players when they walk
  • Fixed the turret sounds always playing in the left audio channel
  • Lowered the crouch height to make the mech crouch more than before
  • Added ConVars
    • sv_combinemech_disablemodifiers - Disabled the ConVars
    • sv_combinemech_maxhealth - Change the max health for the Combine Mech (def. 400)
    • sv_combinemech_maxshield - Change the max shield for the Combine Mech (def. 100)
    • sv_combinemech_maxhoverheight - Change the max height in which the Combine Mech stops increasing altitude (def. 1,000)
    • sv_combinemech_allowwepswhileflying - Allow Mechs to use their weapons while flying
  • Mech HUD colors are now linked to / affected by your physgun color
  • Custom tracer effects
  • Added VJ Base support, VJ NPCs can now target you inside of the Mechs


CREDITS
  • Cpt. Hazama (me) - Coding
  • Sakarias88 - Original Creator
  • Mr. Nekuromu - Optional Mod


Copyright © 2023 by Cpt. Hazama, All rights reserved.
All trademarks belong to their respective owners.
All content not owned or claimed by Cpt. Hazama belong to their respective owners.
Nothing in these files or/and code may be reproduced, adapted, merged or modified without prior written consent of the original author, Cpt. Hazama. Any and all content that Cpt. Hazama has ported and rigged for Garry's Mod may NOT be used or reuploaded under any circumstance. Doing so would be violating Valves Terms and Conditionsfor Garry's Mod may NOT be used or reuploaded under any circumstance. Doing so would be violating Valves Terms and Conditions