Slay the Spire

Slay the Spire

877 ratings
Loadout Mod - GUI for getting all sorts of stuff + Card Modification + Easy Debugging
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File Size
Posted
Updated
1.311 MB
29 May, 2022 @ 5:16am
12 Jun @ 9:06am
185 Change Notes ( view )

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Loadout Mod - GUI for getting all sorts of stuff + Card Modification + Easy Debugging

Description
This mod gives you a relic a side panel that contains several relics Loadout Relics™ that mimics/extends the function of the dev console:
  • The Bag, a relic that gets you any relic anytime anywhere.
  • The Bin a relic that removes relics.
  • The Cauldron, a relic that gives potions.
  • The Printer, a relic that gives cards.
  • The Shredder, a relic that removes cards
  • The Modifier, a relic that upgrades/modifies cards
  • The Compass, a relic that brings you to events
  • The Potion, a relic that gives you powers
  • The Tilde Key, a relic that allows easy debugging
  • The Bottled Monster, a relic that spawns any monster into the combat
  • The Orb Box, a relic that spawns any orbs
  • The Tiny Chest, a relic that gives you blights

See mod config for more settings.

Functionalities:
  • Relic and Card Sorting/Filtering on their respective selection screens
  • Card and Power Searching: search any card/power by their id, name, or description
  • Drag Select/Single Click selection modes: Use the Click mode to directly obtain relics with a single click; however, might be buggy with screen-opening relics from other mods.
  • Card Modifying: just right-click the card in the screen and you can modify any non-hard-coded value, like cost, damage, block etc. There are hotkeys for the modification screen, shift for x10, ctrl for x5, ctrl shift for x50; You can also add keywords to cards, like: Exhaust, Ethereal, Unplayable, etc (also including ones from other mods, like Chimera Cards mod!). You can also make the card X cost!
  • Custom Modification Saving: your changes to the cards can be perma saved, and will be applied upon generation (e.g. shivs).
  • Applying Modded/Vanilla Powers: you can apply modded/vanilla powers to yourself or enemies.
  • Save card presets/loadouts: you can save/load you own deck to be used in the future in the Deck screen.
  • Share deck presets using Clipboard: you can copy and paste your deck and send it to/ or receive it from others
  • Monster Spawning: you can spawn / duplicate any monsters in the room
  • Easy Debugging: god mode, health / gold / draw per turn / hand size / energy / enemy attack / reward multiplier / relic counter editing and more!
  • Quick Creature Manipulation: Right click any creature to expand a panel for even faster debugging or havoc wreaking!


Update: Added creature HP/ block editing to quick manipulation panel (right click a creature).

Update: Added Potion Potency option in Reality Manipulator (bug: not effective to existing potions after closing the game);
Added relic counter locking to Reality Manipulator;
Improved the Infinite Upgrade card mod, credit to Autumn's Chimera Cards mod;
Added some second magic number editing to VUPShion mod (currently it is not saved when leaving the game).

Update: It is a side panel now so it wont take up relic spaces.
Update: Added a right click menu for monsters/players that allows you to adjust the positioning and powers for that specific monster/player.
Update: Added the ability to morph into any creature (base game for now) in the right click menu. (Still testing, please report any bugs)


Has interactions with IsaacMod




Inspired by the Loadout Mod from BOIR.
Credit to Bug Kiooeht, especially the Backtick item selection screen in their Hubris Mod.
Credit to eternal0, and their mod, Card Forge
Credit to Alchyr, and their mod, Event Filter
Credit to tldyl, and their mod, IsaacModExtend
Credit to Mistress Autumn, and their mod, Chimera Cards

Here[pastebin.com] is all Strings if you would like to help translate!
Github Page[github.com] for those who are interested
Popular Discussions View All (20)
75
8 Sep @ 8:19am
PINNED: Bug Report / Bug 反馈
Jasonwqq
15
5 Sep, 2023 @ 11:23am
你好,该mod依旧无法和紫音mod同时使用
仙玉莣
11
28 Oct, 2023 @ 3:39pm
开始新游戏的时候会崩溃
inkpei
332 Comments
影空 8 Sep @ 8:36am 
还真是(捂脸),我去给MO的作者留个言等他修复吧
Jasonwqq  [author] 8 Sep @ 8:35am 
@菊花养死了 OK, 我有时间就弄一下这个功能
Jasonwqq  [author] 8 Sep @ 8:31am 
@影空 破案了, 问题出在 MoMod 上面, 这个mod没有写铁幕卡牌的makeCopy的代码(应该是, 而这个方法 mod基本都会有写的)
影空 8 Sep @ 8:18am 
那稍等一下,我一会就发那里,因为没发过类似的东西,到时候麻烦看一下如果有问题我加群或者加好友给你截图都可以
菊花养死了 8 Sep @ 3:41am 
作者大大,万分恳求一个保存开局遗物和药水也加入预设的功能!
Jasonwqq  [author] 8 Sep @ 1:54am 
@DG 目前很难找到是什么机制触发了,因为loadout是直接用的BaseMod的PotionLibrary的方法, 你有没有相关的日志内容呢; 我这边试了,但是没有日志报错的地方
Jasonwqq  [author] 8 Sep @ 1:49am 
@影空 按理说是不会有冲突的,因为是直接用的游戏自带的CardLibrary里面的东西; 能否发一下崩溃日志到bug反馈里呢
影空 5 Sep @ 4:36pm 
不知道为啥现在印卡机一用就崩……loadout还会和哪个mod的卡片有冲突问题么……?
DG 5 Sep @ 1:05am 
可能是崩坠的问题,我看discord上面也有人说崩坠的药水有时候不显示,可能打开loadout之后触发了某种机制触发了崩坠的这个bug了
Jasonwqq  [author] 2 Sep @ 7:18am 
@DG 能否详细说一下呢,我测试了一下,确实是这样,但是目前还找不到问题所在