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CBT Rigid Forearms Ragdoll
   
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88.965 KB
28 Sep, 2022 @ 5:16am
19 Oct, 2022 @ 1:11am
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CBT Rigid Forearms Ragdoll

Description
This mod replaces the vanilla ragdolls with the rigid forearms ragdoll (for riding) for all races, which use the vanilla ragdolls (they all do).

NOTE NOTE NOTE
Requires RE_Kenshi installed
Download RE_Kenshi here[www.nexusmods.com]

If you move the rag manually to data/ragdoll, then you need to also change the link in the race's FCS file to point to my ragdoll. With RE_Kenshi you do not need to do either. But you may, if you want to or cannot use RE_Kenshi for some reason.

This mod DOES NOT change the FCS ragdoll links.

To install RE_Kenshi takes logging in nexus, downloading, unzipping and while installing you need to navigate to your Kenshi install folder and click the game and hit 'open'. But once you have done it you do not have to do it again.


LOAD ORDER. IMPORT and CONFLICTS

Load after any race and race animation patch mods. Conflicts with mods that uses custom ragdolls for humanoid races (none other at the moment).
Does not require an import.


CUSTOM RACES
As long as your custom race uses the vanilla ragdoll file path .data/ragdoll/hu_m_ragdoll_5.phs or hu_m_ragdoll_2.phs your custom race is covered. (So far this has been the norm, as no-one has published a custom ragdoll before me and there really is no need to as this one fixes the riding flailing issue).

DISCLAIMER
As title says, the forearms are rigid, which means they stay at the last pose the character was in before KO. This is intentional.

MOD MAKERS
You are allowed to link to this mod on your race Steam page. You should do that, especially if you are making a race patch for my riding poses, as they are meant to go together, a riding pose and this rag.

You should not copy the rag and publish it as a part of your mod. Not because copyrights (I allow it) but just because this is still experimental item and I might have to make changes to it. Plus your subbers would complain to you about it when they should complain to me XD

Edit: March 26 2023: This ragdoll performs well. I get reports of minor fps boost and mass battle events do not crash some user's game any more. I have not needed to re-edit the rag, so I am announcing it a success!
Popular Discussions View All (2)
2
30 Mar, 2024 @ 9:13am
Edit
Pelagius
2
30 Sep, 2022 @ 11:29pm
Bug hunting and feedback
Cattrina
5 Comments
Cattrina  [author] 8 Feb, 2024 @ 7:42am 
Sorry about the belated answer, I do, occasionally. But currently I am on hiatus because I am studying programming in real life.
MohawkMissle 2 Oct, 2023 @ 5:07pm 
I know this is off topic, but do you do custom mod request?
Cattrina  [author] 25 Mar, 2023 @ 10:24pm 
Yes, this, paired with Re_Kenshi replaces the vanilla ragdoll with a ragdoll I made. The new ragdoll has rigid forearms so they do not flap. Indicentally the new rag also seems to be lighter for the engine to render, so also slight boost to performance. But yeah, this is a complimentary mod for riding. It is a separate mod, cause it is also a modder's source for other vehicle makers etc.
lordmizou98 25 Mar, 2023 @ 3:40pm 
Wait what does this do ? It fixes the arms flapping when riding ?
Cattrina  [author] 12 Jan, 2023 @ 9:28am 
The issue with Re_Kenshi is now fixed with the latest update :)