RimWorld

RimWorld

2,090 ratings
Giddy-Up 2
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Mod, 1.4
File Size
Posted
Updated
2.225 MB
16 Feb, 2023 @ 6:12am
28 Apr, 2023 @ 1:32pm
37 Change Notes ( view )

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Giddy-Up 2

In 2 collections by Owlchemist
Owlchemist's Mods
42 items
Owl's Derived Work
10 items
Description
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration.

New here? What's Giddy-Up?
Giddy-Up includes three modules:
  • Ride and Roll: If pawns have a job that is sufficiently far enough away, they will consider finding a mountable animal to ride there. You can setup zones to forbid riding (like indoors) as well as dismount points where they should hop off.

  • Battle mounts: Pawns will be able to both melee attack and shoot (at a reduced accuracy) while riding their steed, and the animal can fight as well. Watch out though, because enemy raiders can do the same and may arrive mounted up.

  • Caravans: If a pawn is heading out on a big adventure, they may exit the map in style, mounted upon a caravan animal (as opposed to walking out roping them like in vanilla). Wandering traders may also arrive mounted up.

Support Roolo, the original author
Giddy-up was originally developed by Roolo. He stopped modding because he's working on a game now, which you can check out below. Even just simply adding it to your wishlist helps!


What's new in v2?
  • High performance overhaul: Modern, faster, leaner code free of hugslib dependency, rebuilt end to end, this mod runs well over 10x faster than it did before.

  • All-in-one: All the sub-mods are included and internally compartmentalized. You can toggle them in the mod options.

  • Improved integrations: Better integrated support for DLC content, Vanilla Expanded Framework, and other big mods.

  • Improved logic: Most of the preexisting systems have been improved in some form or another, especially the logic driving the automount system.

  • Continued support: As an actively developed mod now, bug reports are appreciated and being processed, and new features and improvements are planned.

FAQ
Q. Why are pawns ignoring <insert animal> and won't automatically ride it?
A. If the animal is too slow, they'll consider it a downgrade over just walking. Check their move speed stat. Also check the animal's carrying capacity, as your pawns may be too heavy. This capacity is set in the XML by vanilla core or the mod author. You can increase it via manipulation boosters (animal bionics).

Q. What about the mechanoids module?
A. This is looking like a v2.1 project, and rebuilt from the ground up to integrate the mechs from Biotech.

Compatibility notes
Quite a few mods already updated during the beta phase. Below are some ones of special note:
  • Animal Gear: Author may be on hiatus at the moment. An updated fork is available here[github.com] in the meantime.

Documentation for other modders
See the Github wiki[github.com] for details.

You may also like...


🦉Github[github.com]


[ko-fi.com]
Popular Discussions View All (27)
3
22 Jan @ 1:27pm
Giddy-Up 2 is not compatible with 1.5? Rimpy has an warning indicator about it
Briar Feet
5
24 Sep, 2024 @ 2:42pm
Bug Night Ave ?
The Raven
3
15 Apr, 2023 @ 12:20pm
[Fixed] Mounted animals swap faction allegiance when caravan arrives at destination.
Large Hardon Collider
806 Comments
Incursion 29 Jan @ 5:59am 
Not sure if it would work under the native Linux build of rimworld though…
Incursion 29 Jan @ 5:58am 
@hardbrocklife Since wine allows windows programs to run on Linux, that would also mean that malware can indeed run under Linux with wine as well. Or course most malware won’t do nearly as bad on Linux as they could windows.
hardbrocklife 21 Jan @ 4:09pm 
linux doesnt care about your trojans :)
wynnyx 10 Jan @ 12:36pm 
o7
Drayk 8 Jan @ 3:27am 
А почему мод так жестоко бьёт по FPS? Я конечно не говорю, что у меня дорогой комп, но чтобы минус 10-15 fps только потому что мод запущен, так ещё и ускорение работать перестаёт... Очень жаль с таким модом расставаться
VelxraTV 1 Dec, 2024 @ 2:52pm 
Lûte the Goblin 1 Dec, 2024 @ 8:23am 
@LtKaiden If he died recently how come he just got an award on his profile for voting in all categories for the 2024 Steam Awards?
Lûte the Goblin 1 Dec, 2024 @ 8:22am 
What's all this talk about forks? Are we eating soup?
Περικλῆς 29 Nov, 2024 @ 3:09am 
God forbid, but the dude probably died from the vax or something, why bother his ghost with update requests lol
Incursion 26 Nov, 2024 @ 8:18am 
@NN.Taiyuchi Are you on 1.5? This mod is not available for 1.5 yet. Scroll down in the comments section to see a fork that is compatible with 1.5