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- the "pale background" bug has been fixed. It was a missing asset that was supposed to be present in the Roost, but currently isn't. Was a bit hard to track down because a duplicate of this asset exists in Shelves, so I wasn't reproducing it locally and not everyone was reporting the same issue. Should be all good now!
- major rework, uses the new UI framework integrated into the Roost. The mod was rewritten from scratch
- support for subentries
Codex uses the same TMPro components for its UI so it should support all the fonts. Maybe it doesn't work. Codex is getting a big UI rework, we'll take a look at it. Thank you for your feedback!
Yes, you can check if an entry exists or has a specific mutation on it via the grandReqs property (Roost Machine specific, but Codex requires this mod to be enabled anyway). Example:
"grandReqs": {
"[*/codex : myentryid]" : 1
}
For more information, please consult the modding documentation written by the discord community, or even better, come talk to me in the #modding channel of the discord community server. :)