The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Not enough ratings
Nord Lore Improvements
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
3.024 MB
9 Feb @ 12:58am
11 Mar @ 7:02am
5 Change Notes ( view )

Subscribe to download
Nord Lore Improvements

Description
One of my favorite aspects of Skyrim is the Nords and their lore. However Bethesda watered them down significantly and made them little more than an extension of Imperials. This mod aims to alleviate at least some of that. There is not even a single temple or shrine to the Old Nordic Gods in the base game! So this mod adds three amulets of the Old Gods: Amulet of Shor; located behind Jorrvaskr. Amulet of Stuhn; Located in the empty sarcophagus at the end of Bleak Falls Barrow. And the Amulet of Tsun; Located inside the Temple of Tsun. Speaking of, I also added three shrines to the Old Gods: Shrine of Kyne; Outside of Whiterun by the Western Watchtower. Temple of Tsun, located in the Pale next to Fort Dunstad. And the Shrine of Jhunal, located northwest of Winterhold. Complete with worshippers and caretakers to each location. One of the aspects of the older game Nords is that often times you encountered bear chested Nord Berserkers. There are pretty much none in Skyrim. So I added a coven of berserkers in the wilderness northwest of Riften in a cave. On top of that, I improved the Ancient Nord Armor set to be much stronger; slightly weaker than steel plate but lighter. I also changed the Amulet of Gauldur to be much stronger in accordance with the lore; Health Magicka and Stamina increased by 50, and 25 percent fire resist. I always found that through all the hoops you must go through to retrieve it, and how powerful the Gauldur Amulet is in lore, that it should be much stronger. I edited Skorm Snow-Striders journal to be lore-friendly (good job Bethesda lol), and I also added a few nordic NPCs to some taverns across Skyrim to give a bit more of an accent to the world.

This mod should be compatible with everything but Zim's Immersive Artifacts or any other mod that affects the Gauldur Amulet. If you have that, then make sure you tick The Gauldur Amulet off in the Ancient Artifacts section on the installer.
Recommended Mods to Increase Immersion of Nord Lore:
Haugbui-Draugr of Skyrim LE Port-Nexus
True Nord Hero Weapons-Steam Workshop
Guards Armor Replacer-Nexus
Realistic Armor-Nexus
Ancient Nord Armour Complete-Nexus
More NPCs in Sovngarde-Nexus
ESF Companions-Nexus
Thunderchild Shouts-Nexus
Wintersun-Nexus
Zim's Immersive Artifacts-Nexus
Snow Whales and Flying Rays LE Port-Nexus

I mostly made this mod for myself, but I wanted to share it in case anyone else feels the way I do about the watering-down of the Nords. Everything should work, but if it does not let me know. I hope you like it!
Update:
Added unique "Rings of Bear-God Tsun" to Bjorngeir Axe-Blood at the Berserker Coven. Added Amulet of Kyne and Amulet of Jhunal to their respective shrines. Got rid of large archway infront of Temple of Tsun. Added 1 more Nord Berserker to the Windpeak Inn in Dawnstar.
2 Comments
DerangedButler  [author] 1 Apr @ 5:07pm 
@-KC- Krakenpots Hey thanks! Yeah I mostly just made this for myself just to add a bit more of that old Nordic lore. I could have done more with this mod but decided ultimately not to. Personally I don't mind the ancient nord weapons being equal to steel, and as far as the Nord Hero weapons go I always use the True Nord Weapons mod which I highly recommend if you don't already have it. Also Northern Steel is a good counterpart as well.
-KC- Krakenpots 27 Mar @ 8:53am 
This looks cool!!! I already have a mod replacing the Gauldur Amulet, so it's good that we have the choice to not take that option!
Otherwise, it all sounds pretty good!!!
I like the adition of the extra temples, in a non-intrusive kinda way, as well as the extra berserker camp!
I was wondering if it might have been a good idea to also mod the ancient Nord weapons, but there are mods out there that do that already!
Nice work!