WARNO
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SpearHead(10+ New Divisions & 60+ New Units & PLA Coming!)
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File Size
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6.837 MB
7 Mar @ 4:19am
2 May @ 8:14pm
148 Change Notes ( view )

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SpearHead(10+ New Divisions & 60+ New Units & PLA Coming!)

Description
The Description is TOO LONG TO DISPLAY in workshop. Join our discord for more info:
https://discord.gg/wmq3QgPr5k

SPECIAL THANKS
@6P70Skaya(9th TANK DIV &T-80 series rework)
@Jäger(72nd & 94th MOT DIV.)
@FRA_17K(72nd MOT DIV. & 3rd Spetsnaz BRIG.)
@Mr.Apsylone(3rd Spetsnaz BRIG. & 9 D.I.Ma & US. 10th SFG)
@aͣkaͦneͥ (Weapon Icons)
@tolis97d (Weapon Icons & US. 10th SFG)
@revanti (US. 10th SFG)
@Nerevar (17.MSD)

AND EVERYONE JOIN OUR DEV TEST IN DISCORD SERVER.

Latest Update
New Division: PLA 179th Infantry Division

Currently using soviets models since we cannot add new models
☆Features☆
1. Double salvo length for chinese towed guns.
2. Hand grenades and anti-tank grenades for infantry.
3. Resolute and well trained units but have poor equipment.
4. Received air support from soviets.

What's Next
  1. CCCP 4-ya GV. TANK. DIV.
  2. Fix the "official" decks (They are missing units now).
  3. Adjust vehicle speed to more realistic value (60% done).





Scale Change
  • 2~3x Unit Count
  • 5x Supply Amount
  • 2x Supply Range & Command Effect Range
  • 4x Aircrafts & 25 Air Wing Tabs

Game Play

New Units
  • BM-21 Grad with 9M218 cluster rockets (for 27&39.DIV).
  • M109A2 with M864 DPICM cluster shell (for US DIV).

Unit Reworks
  • LARS range buffed to 17k.
  • 2S3M1 range buffed to 17k and carries both 3OF38 laser-guided shells and 3OF29 standard HE shells. Laser-guided shells will aim faster inside corrected range but very inaccurate without corrected and they will fires 2 shells per round. [TIPS: You should disable standard shells to use laser-guided shells in battle]
  • M109s of US divisions have received M712 copperhead guided HEAT shells. Similar as 3OF38 they have accuracy and aim time buffs within corrected range.
  • T-80 series have been reworked by adjusting armor & price.
  • Adjust the firing rate of auto cannons and machine guns.

Ballistics Rework
  • Adjust ATGM speed (Kokon, Vikhr).
  • Adjust range of AGM & GBU on jets(Kh-29T/L, Kh-25ML, KABs, GBUs, Mavericks).
  • Grenade launchers & BMP3s can fire indirectly.
  • Sniper rifle are now effective at a range of 1000m to 1200m with damage increased by 100% and suppression increased by 30%.

Aircraft Rockets Rework

  • Helicopter rockets can fire through tree lines.
  • NATO rockets on helicopters become very accurate and can fire continuously.
  • PACT rockets on helicopters become inaccurate but they can launch simultaneously.
  • All rockets on jets will launch simultaneously with a dispersion range about 30~75m(varies according to rocket type).

AT Rockets & ATGM Rework
  • ATGM on helicopters or carried by infantary can target helicopters in 60% of it's AT range.
  • AT rockets and SPGs can target helicopters in 30% of it's AT range.

Artillery & MLRS Rework
  • Howitzer: 2x Fire power, 3x Suppression, 20% Dispersion Increased.
  • Mortar: 1.5x Fire power, 1.5x Suppression, 50% Dispersion Increased.
  • MLRS: 2x Fire power, 2x Suppression, 75% Dispersion Increased.
  • Howitzers aims 25% faster within corrected range.
  • M270 fires more accurate and they can focus their task on counter artillery and sams which is more similar to the logic of using these weapons in reality. Now the M270s fires 4 rockets per round with faster aim speed, reload speed and about 450m dispersion.

Economic Rework
  • 30% cost reduced for towed guns.
  • IFV carries 600 supply points with 600m supply range. (BMD carries 300 due to their small size).
  • Add more command points income for both modes.

Popular Discussions View All (2)
6
1
29 Jul @ 3:59pm
SpearHead 2.0 Topic
Mr.Apsylone
2
27 May @ 12:08pm
amx-10 rc
cteplr
435 Comments
demonon 30 Jul @ 10:42pm 
Where can I download uncompiled files? Am interestedin using some of the content thanks
Mr.Apsylone 25 Jul @ 5:59pm 
I added a thread to discuss the future mod in "SpearHead 2.0 Topic"
Mr.Apsylone 25 Jul @ 5:56pm 
@Nexus We're using the old version of Spearhead as a base, adding mechanics and changes on top. But the general idea is the same: a mod that adds variety, balances PvP and PvE, and pushes the technology to the 90s.
N3xus 25 Jul @ 11:57am 
man i can't wait for this... hope that the mod comes back as similar as possible to how it was previously with new content too, but first, just focus on the errors caused by 1.0:steamthis: u guys have all my support
Mr.Apsylone 25 Jul @ 6:39am 
@Hades The 1.0 changes many of the core game, so the mod atm have +4000 errors to fix. Especially since the architecture of the old mod is no longer suitable, updating the mod would take longer and would limit future updates.
Hades 23 Jul @ 7:57pm 
how come this mod wasn't updated instead of making a new one?
Mr.Apsylone 22 Jul @ 6:49am 
@Zalmeir As for multiple seats for transportation, that's a topic we'll look at more as development progresses. I'm pretty sure we can implement this in no time, but again it will be a matter of balance if a unit deserves multiple seats (as it can be pretty damn broken for multiple massive squads such as squads of 14 men are transported in one). carry, or carry 2 artillery pieces in 1 vehicle (the latter is just as powerful). Rest assured though, we will implement it one way or another.
Mr.Apsylone 22 Jul @ 6:48am 
@warlord As for the old version, it seems that it works according to parameters that we do not control. Unfortunately, we cannot verify the integrity of the old version of Spearhead with the old version of WARNO, and I don't think it would be wise for a small team like ours to try to maintain a deprecated version. Our limited workforce unfortunately does not allow us to devote efforts to maintaining the integrity of the old version.
Zalmeir 20 Jul @ 7:17am 
i know you guys are working hard on the mod but could you guys enable transport vehicles to carry more that one batch of troops? like a chenooke should carry more than like 11 guys(1 squad) like it has 44 seats on it lol. keep up the great work
Warlord 20 Jul @ 2:58am 
Okay that didn't work for me. Game crashes with a Fatal Error. I'll just wait for the new version. Looking forward to it.