RimWorld

RimWorld

1,630 ratings
ReBuild: Doors and Corners
59
9
5
11
3
3
11
5
9
3
3
5
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5
File Size
Posted
Updated
15.302 MB
6 Jun, 2024 @ 10:07pm
24 Jan @ 5:22am
19 Change Notes ( view )

Subscribe to download
ReBuild: Doors and Corners

In 1 collection by Helixien
Helixiens Creations
14 items
Description
[ko-fi.com]



You can see all changes in the changelog tab!

Current mod version: 1.2-Miller-rev4


More content, bug fixes, etc! This is just the first version, this mod will grow slightly!


What is ReBuild?
ReBuild is another mod in my series of vanilla friendly enhancements for Rimworld, focusing on adding content that should or could have been added by Ludeon themselves. Like always it is my main priority to make sure the content fits vanilla Rimworld, not just in art and design, but also how it is integrated and works hand in hand with vanilla features.

Doors and Corners, the name being a reference to The Expanse, is the first module focusing on expanding the options you have for building your base. From new walls, to door, floors, retextures and overhauls.

ReBuild is designed to be as lightweight as possible, adding the minimum of new code required for its additions to work.

































These are all the mods we currently support on our end or at least are know to work without problems:
  • AlphaMemes
  • BasicDoubleDoors
  • Fortifications - Industrial
  • Glass+Lights
  • Outland - Core
  • RimEffect - Core
  • Vanilla Genetics Expanded
  • Vanilla Temperature Expanded
  • VFE - Ancients
  • VFE - Settlers
  • VFUE - Architect
  • VFUE - Art
  • VFUE - Medical
  • VFUE - Spacer
  • VTEX - Variations
  • Vanilla Ideology Expanded - Sophian Style
  • Save Our Ship 2
  • Mediaeval Overhaul
  • Erin's Japanese Furniture


These mods do not work with ReBuild, or aren't recommended to be used together.
  • Perspective: Doors (is included in this mod!)
  • Door Clearance (is included in this mod!)
  • Don't Block Door (Alternative feature is included!)
  • Silent Doors (Continued) (is included in this mod!)
Any other mod that retextures vanilla walls or doors will probably not work.


Q: Can this mod be added to an existing save?
A: Yes it can!

Q: Can this mod be removed from a save?
A: It's not recommended, no! But it should not cause any issues.

Q: Is this mod part of the Vanilla Expanded Series?
A: No.

Q: Does the mod change Rimworlds balance?
A: Yes, any mod that adds new content does.

Q: Mod Options don't work!?
A: Make sure to restart the game! Most options require a restart.

Q: Will you make a 1.4 version?
A: No.

Q: Dubs Hygiene's stall doors don't work with perspective doors!
A: Not something I can fix and if I hear it one more time I will scream. Ask dubs.

Q: Glass walls don't let light in from the outside.
A: And they probably never will. Rimworld handles "natural" light and light from, for example, a lamp differently. So far we have not found a way to make natural light "shine" inside. We are rather simulating the effects of natural light inside the walls radius for plant growth.


  • Textures are made by Cassie [Oracle of Thessia] and me.
  • XML and patches are done by me.
  • C# Code done by Taranchuk.
  • Owlchemist for Perspective Doors and Door Clearance.
  • Gensando for Wall Armor Containment.
  • AOBA for allowing us to use their texture as a base for the wall armor.
  • Background was made via FreePik assets.
  • Hero Art was made by Vitalii.
  • Animated GIF by Reel.
  • Oskar Potocki, who gave us permission to retexture many of his textures.
  • Screenshots are made using different VES faction bases and quest locations.

Rimworld is owned by Tynan Sylvester.

CC BY-NC-ND 4.0[creativecommons.org]

[discord.gg]
Popular Discussions View All (5)
2
31 Dec, 2024 @ 7:41pm
Rustic Walls Missing
Ωats
2
5 Jul, 2024 @ 2:26am
the doors make noise
Sulya Sparrow
0
14 Feb @ 11:56am
Doors texture not apearing and appears as purple tile when generating new map
Stark
741 Comments
Takeo Suzuki 17 Mar @ 10:18pm 
Could you please make a patch for VFE-medieval 2? Improve the texture of castle door & castle gate so that they can be merged into the wall.
Pvc pipe 15 Mar @ 4:07am 
Damn that was quick, thanks!
SuwinTzi 14 Mar @ 9:56am 
Is there a compatibility patch for Glass and Skylights with Dub's Skylights?
Pvc pipe 12 Mar @ 7:14am 
Will you add compability with Fortifications: Industrial's concrete?
Tsunatus 10 Mar @ 7:41pm 
Is there a glass door for this?
The single door is amazing but some of my structures are even so a single door would be off centered which is driving me insane.
Ms Mommy Memer 9 Mar @ 8:00pm 
Were the sos2 hull windows removed?
StockSounds 28 Feb @ 3:16pm 
I just had an idea
What if there were hull windows for Save our Ship 2?
I dunno, it sounds cooler when I imagine using it compared to just describing it.
ShinUon 28 Feb @ 3:10pm 
Is the grated tile (both the regular and sterile grated tile) supposed to impose a max movement speed limit?

I am testing with some pawns that move very fast. When they hit the grated tiles, they slow down a lot. Replacing the grated tiles with any other tile (including the studded tile from this mod) makes them go back to full movement speed.
Ramdom 28 Feb @ 6:12am 
Really good mod, homver one problem i have noticed with wall armor: if you built on 2 wide walls or on walls built next to natural walls the amor will texture will turn into a T texture, quite annoying
zyzyhasl 27 Feb @ 11:08pm 
cell door?