Soulash

Soulash

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Racism and Religion
   
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5 Oct, 2024 @ 6:20am
6 Oct, 2024 @ 5:50am
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Racism and Religion

Description
It diversifies races, adds an improved version of the scavenger, the tinkerer, and the improvement of two-handed weapon passives to every race (races that previously had these passives now have an even stronger version), and reduces leveling cost by 80%. Furthermore, it increases the minimum level at which gods start to appear.
This is not a balanced mod, I wanted the game to be as “realistic” as a dark fantasy world can be (a troll should be far stronger than a human) while also making leveling easier since the game can be quite long and at some point the game starts to get boring.
I didn’t change the race descriptions, just see if the race’s stats are different from vanilla, this means that the entire mod is working.

Races stats (STR, END, DEX, INT, WIL):

- Human:

strength: 0
endurance: 0
dexterity: 0
intelligence: 0
willpower: 0

- Dark dwarf:

strength: 3
endurance: 5
dexterity: -2
intelligence: 0
willpower: 2

- Goblin:

strength: -3
endurance: -2
dexterity: 4
intelligence: -1
willpower: -3

- Dark elf:

strength: -2
endurance: -1
dexterity: 5
intelligence: 5
willpower: 0

- Vampire:

strength: 2
endurance: 2
dexterity: 4
intelligence: 3
willpower: 10

- Troll:

strength: 8
endurance: 7
dexterity: -4
intelligence: -4
willpower: 3

- Orc:

strength: 6
endurance: 4
dexterity: -2
intelligence: -3
willpower: 0

- Lich:

strength: -6
endurance: -4
dexterity: -3
intelligence: 8
willpower: 9

- Rasimi:

strength: -2
endurance: -2
dexterity: 6
intelligence: 1
willpower: -1

- Demon:

strength: 4
endurance: -3
dexterity: 2
intelligence: 3
willpower: 6

- Lizardman:

strength: 3
endurance: 4
dexterity: 1
intelligence: -1
willpower: 1

- Bone wraith:

strength: -4
endurance: -5
dexterity: -3
intelligence: 0
willpower: 15

- Golem:

strength: 10
endurance: 10
dexterity: -6
intelligence: -6
willpower: 8

- Abomination:

strength: 2
endurance: 7
dexterity: -5
intelligence: -7
willpower: 3

- Gnoll:

strength: 4
endurance: 2
dexterity: -1
intelligence: -3
willpower: 0

- Mushman:

strength: -3
endurance: -1
dexterity: -3
intelligence: 1
willpower: 10


As for gods, they will appear at levels 10, 13, 16, 19. They are stronger than Vanilla and give more EXP.