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Although, would it be possible to bring the old xmas nipperhouse back? We loved that one as well... This one has disadvantages like you get bugged in closet on B site if you close the door while youre standing in those doors and you cant escape, or that plantsites are so close to each other, ideally leave the B site unchanged but change A site to undergound. That should add more dynamic to the map and prolong the time to rotate, making it less of a CT map. Also, some textures like candles, doorways etc shouldnt be physical texture, we get stuck on those all the time :D Thanks man for amazing memories, this map is just a living legend!