Tabletop Simulator

Tabletop Simulator

39 ratings
Hutber 40k Competitive 10e Map Base GW UKTC & WTC - v1.2.0
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Type: Game, Map
Complexity: High Complexity
Number of Players: 2
File Size
Posted
Updated
36.247 MB
1 Jan @ 3:55pm
6 Feb @ 12:51pm
46 Change Notes ( view )

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Hutber 40k Competitive 10e Map Base GW UKTC & WTC - v1.2.0

Description
FTC Map Base 10e Warhammer 40k Fork - Quality of Life Update

This is the base mod for playing competitive 10th edition Warhammer 40,000. It’s a fork of this mod optimized for competitive play. Now with Pariah Nexus support and pre-filled map packs for WTC, GW, and UKTC.




Features
  • Quick Dice Entry - Enter the number of dice you'd like spawned.
  • Revert previous dice roll.
  • Single player Mode: Pass turns without another player.
  • Doubles 2v2 support with CP increment and more.
  • Save and Restore Tool: Save and restore models’ positions with customizable hotkeys.
  • Lethal/Sustained Hits Tool: Move or duplicate dice showing critical rolls.
  • Grab Opponent’s Dice Tool: Quickly move your opponent’s dice to your mat.
  • Pre-loaded Maps: Easily load GW, WTC, and UKTC maps.
  • Improved Dice Rolling: Faster and smoother rolling.
  • Feature Control Board: Toggle features on or off.
  • Item Vortex Tool: Clean up unwanted items effortlessly.
  • Model Selection Tool: Highlight models for clear communication.
  • Fast Setup: Streamlined tools to save time.
  • Cheat Protection: Injection detector ensures fair play.
  • Beautiful Visuals: Rich blue mat color.
  • Expanded Reserves Board: More space for units.
  • Improved Layout: “Under the Mat” repositioned for better accessibility.




All credit for this goes to: WH40k Unit Stats Helper

Save and restore objects positions of your models on the table:

1. Bring the tool into your table.
2. Open Options -> Game Keys menu (Screenshot[i.imgur.com])
3. Set your Hotkey for “Save Position” and “Restore Position”. Recommended keys: c and v.
4. Select any models/objects and press “Save Position”.
- Alternatively hover over one object and press “Save Position”.
5. Move saved objects, press “Restore Position” anytime to restore.

Extensions Used
  • Malicious Script Check
  • 19/10/24 Layout GW – Pariah Nexus Tournament Companion 1.2: Link
  • Blackhole Trash Bin by MrStump: Link
  • WH40k Unit Stats Helper with Carl’s Changes: Link
63 Comments
Hutber  [author] 12 hours ago 
I'm back from holiday so can update now!!
@RexXxuS - Great spot!! Updated!
@Silver Patriot - This removes delay on the spawning and rolling of dice. So basically, its "faster" However it only works if you are using the new dice mat.
Thank you so much VULGRIM!!! :D
RexXxuS 23 hours ago 
Hello Hutber,
just found out there is a new version of Storm Hostile. Not sure if it's up to you, but if it is, can you please update that secondary card to the new version from the pariah nexus companion?
Silver Patriot 3 Feb @ 9:28pm 
Hello. This is an amazing mod. It’s a huge improvement over the already very useful FTC Competitive Map. I do have one question though. On the Control Board there is an option for turning on or off fast rolling. What does that do? I have tried rolling dice with it on and off and it doesn’t seem like it changes anything. Thank you!
Vulgrim Darkmoon 3 Feb @ 12:40pm 
@Hutber Many thanks, you are a godsend!
Hutber  [author] 30 Jan @ 3:00am 
@hotwaffles! I just mean, I only ever use the "battleshocked" token and not a single other one and I've never seen my opponents use them either. So I assumed they were completely redundant, but its good to hear you them!!

@Muklp, Interesting as I actually manually updated these manually. So I believe they are already fixed? I fixed them around a 2 weeks ago I think?
HotWaffles! 29 Jan @ 6:49pm 
@Hutber not sure what you mean about fixing up the tokens but I use many of the ones that are already on the table by the scoreboard. That's what I mean about the "action in progress" tokens--having them out on the table by the others by default when your mod is loaded
Hutber  [author] 29 Jan @ 10:22am 
Ah interesting!! I'm actually bringing them in for doubles already!! Good point!!

I wonder if it's worth fixing up all the tokens currently in the buses anyway? I know I only use a few of those, but maybe everybody uses them and it's just me?
HotWaffles! 29 Jan @ 8:20am 
You're mod is a godsend, thanks @Hutber. One simple suggestion: move the "action in progress" tokens onto the board rather than in the legacy token bag. I have been pulling them out of the bag to use for every game which obviously isn't a big deal but I feel like those tokens are relevant again to start on the board with the other tokens
Hutber  [author] 28 Jan @ 4:38am 
@TheVet Oh hot dam!!! Freaking genius idea man!! Thank you!!!!! Brilliant lol

@TheUnseenHobo - Fixed the issues of things under the board (a toughy lol)

@williamcaw - Fixed, you are right. I only updated the LUA code, but stat helper is inline weirdly, so updated!

@Mukip - Please could you let me know which ones are out of date, I will update them if you tell me which are outdated.

@The Youthanizer - I don't sorry!! And thank you man! I've never even heard of crusade actually, would it be hard to add to this map?
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