Half-Life 2

Half-Life 2

81 ratings
Moody's Mixed Weapons Pack
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
469.346 MB
23 Jan @ 8:19pm
6 Feb @ 8:40pm
8 Change Notes ( view )

Subscribe to download
Moody's Mixed Weapons Pack

Description
A weapons pack using the arms from my new GMod HLA Gordon item, which I think works better with the standard arms rig.

Model Credits:
Valve: HLA Gloves, Arms, Crowbar, HL2 Bugbait, L4D2 SPAS-12
Juniez: Gravity Gun, Colt Python, MP7, Crossbow, Grenade, RPG
VitorFPS: Reshaped Vanilla USP Match
ApertureAerospace: Overhauled AR2/OSIPR

Animation Credits:
MTB: Crowbar, Gravity Gun, MP7, SPAS-12, Crossbow
IIopn (Project HL2): Grenade, Bugbait
EZ2 Team: Hands, USP Match, Colt Python, AR2 (Prototype AR2 Anims), RPG
30 Comments
Synth_ 2 hours ago 
For some reason the stunstick worldmodel textures are missing
CJTechGaming01 5 Feb @ 2:03am 
The Juniez grenade view model is still bugged when rolling, leaving the grenade.
thatmoodyguy  [author] 4 Feb @ 8:03pm 
Accidentally left in Juniez' shotgun worldmodel, should be fixed soon
Oofman 4 Feb @ 7:49pm 
shotgun world model has missing textures
thatmoodyguy  [author] 3 Feb @ 3:50pm 
I included most of the world models, but I forgot to add in some others. There should now be a world model for every weapon. (VitorFPS didn't include a worldmodel, but the Xinus22 add-on does)
CJTechGaming01 3 Feb @ 3:08pm 
Will you able to add world models?
thatmoodyguy  [author] 3 Feb @ 1:24pm 
I updated all of the Mixed Weapons to have smaller scale in viewmodels. I initially increased them to decrease the sway effect, but it meant having smaller muzzleflash particles and ejected shells. C'est la vie. I also fixed the RPG muzzleflash position since it was in your face instead of on the barrel. I fixed the Grenade animation bugging out as well.
CJTechGaming01 2 Feb @ 11:30pm 
The mod is broken at this point no offense, here are some feedback:
1.) The Vanilla muzzles flashes are broken and have bad positioning on juniez weapons
2.) When you press RMB to drop the grenade it got bugged (you will see the grenade display right after he drop it)
3.) The pistol brass ejection shells are super small and no default muzzleflash that didn't display same with the ar2 one
Tell me if I'm missing something
thatmoodyguy  [author] 31 Jan @ 2:21pm 
Yes, the ammo cap is increased from 6 to 8, because that's the shell tube length modeled, even on the vanilla shotgun model
Hen 31 Jan @ 2:02pm 
does this mod change the shotguns ammo cap?