Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes, the script shuffles the solar system randomly on load. I think it might be better to include that in the setup script, so one has to manually activate the shuffling, instead of it being a automatic trigger on load. I'll add that to the list of upcoming changes.
@dam1ch
That is correct, so far there's situations in which a probe should behave differently. I didn't clarify that in the notes, I should do that. The script needs to be tweaked in order to function according to rules. I hope I can fix this in the near future.
The scroll mechanism itself works correctly, but the probes can move forward when according to the rules they should remain in place.
I'd also consider positioning the players' hands a bit further back so they have some space to put their mission cards below their personal boards. And also some snap points on the computer upgrades would be nice but I believe you're already working on that.
The Oumuamua Tile will be switchable with a button in an upcoming update.