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I would include vehicles but during testing it either made the mission way to easy or very cumbersome (due to navigating a swamp with a vehicle). Was stamina disabled for you? I also included footbridges to make crossing the swampland easier. I'll include other ways of making the walking better.
Yet again thanks for the feedback PaweU. Means a lot as it makes me a better scenario maker.
Some vehicle would be useful, I spent most of my time walking around the swamp, some vehicle would be useful.
And I'm not entirely convinced about the CQB interacitons mod... Most contacts are over long distances, not much CQB here. And when I try to apprehend a suspect, my squadmates kill them