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There are additional moddable terrains now.
But by default they all have the same look. All land terrains do look like gras1, and all shallow terrains like the default shallows.
Like that they are of no use.
But like all other files they can be modded, so modders can fill in their own additional terrains into these 'empty' terrains. That way we can create much more diverse maps than before.
That of course means that if any map is created using one of those additional terrains, for everyone not using a mod covering these terrains, they will show up with their default look.
And for everyone using a mod filling in different terrains than the mod the author used, it will look strange at best or worse.
So defining a fix set helps authors to ensure people will get the intended look.
And by doing this mod I can ensure everyone using it will be able to get that look with dfault terrains in case the modder created the map using my terrain set.