Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
the part about less bugs is irrelevant
all the pawn designer mods are buggy as fuck rn
the only advantage char editor has in that regard is that you can fix busted pawns using it easier
character editor is during generation too and so is pawn editor but pawn editor is still too young
and has some annoying bugs due to having no coder for a year
It's easier and better to use Character Editor. Less bugs, too.
You merely have to do most of the work after you drop onto the planet, assuming that you want a whole custom team.
Just spawn in as many pawns as you need via dev mode, open up Character Editor, customize them, and you're done.
It can even handle social and blood relations.